BuzzerBeater Forums

BB Global (English) > unrealistic Free Throw %

unrealistic Free Throw %

Set priority
Show messages by
This Post:
00
187744.74 in reply to 187744.73
Date: 7/4/2011 9:00:33 AM
Overall Posts Rated:
959959
i would say it correlates too, if you don't throw then oldschool betwen your legs you could even jump when you make an free throw as long as you land behind the line.

But this game isn't reality, and changing it now would take away fun of me because player training is easily done and very valuable when you have a ft 1 guy. So use the system instead of changing it and you had in 3 weeks a close to 40% ft shooter, like many other manager done in the past.(and real life player learn shooting ft also through ft training, and not while only making 3pt drills)

This Post:
00
187744.75 in reply to 187744.74
Date: 7/4/2011 9:03:21 AM
Overall Posts Rated:
406406
It does not make sense to train a whole team in FT-shooting if you have only one or two players lacking this skill. As an established team you will sooner or later add a trainee that has horrible FT-skills, while the rest of your roster shoots well beyond 70%.

This Post:
00
187744.76 in reply to 187744.75
Date: 7/4/2011 9:13:01 AM
Overall Posts Rated:
959959
but you had plenty of time to train him, and when he crack the rotation is it more valuable then a JS training in my eyes talking from the extrem low numbers.

This Post:
00
187744.78 in reply to 187744.77
Date: 7/4/2011 9:31:52 AM
Overall Posts Rated:
406406
The bottom line should be somewhere near 40%, every professional who shoots less will get in trouble with his employer sooner or lager.


Unless his employer is too busy with the lager and forgets to get him in trouble. :) I expect his employer would essentially demand that he start spending time in practice working on free throws until he could shoot them well enough to play in games. For whatever reason, it seems that some employers prefer their players who can't shoot free throws to spend all of their time working on other things instead of spending a little bit of time getting better from the line.

There are a couple of weeks coming up soon where many teams don't have the opportunity to play three games. I might suggest this could be a good time to remedy this problem!


haha, nice you made fun of me because of a typo - very nice one. I wonder why you dont do that with some other users that provide plenty of opportunities to do so.

BB is not the army, why would the whole team train FTs if only one of them lacks this skill?

This Post:
00
187744.79 in reply to 187744.78
Date: 7/4/2011 10:05:41 AM
Dodor Utd
A Grupa
Overall Posts Rated:
511511
Second Team:
Dodor Inc
BB is not the army, why would the whole team train FTs if only one of them lacks this skill?


You would prefer only a few people to receive FT training, instead of the whole team? Where's the logic in that?



This Post:
00
187744.80 in reply to 187744.79
Date: 7/4/2011 10:53:33 AM
Overall Posts Rated:
406406
dimishing marginal utility

This Post:
00
187744.81 in reply to 187744.78
Date: 7/4/2011 11:30:56 AM
Overall Posts Rated:
147147
I wonder why you dont do that with some other users that provide plenty of opportunities to do so.

BB is not the army, why would the whole team train FTs if only one of them lacks this skill?


You get picked on because you're the quintessential online flamer. You complain about training methods and future game enhancements without even knowing what they contain.

Both Stamina and Free Throw training are characterized by diminishing marginal utility. What's your point? The system works fine and accomplishes what it's intended to.

Or do you just enjoy the attention, no matter how negative it is?

This Post:
00
187744.82 in reply to 187744.81
Date: 7/4/2011 12:54:30 PM
Overall Posts Rated:
406406
As you said, I am the quintessential one. ;)

Sometimes I feel like I am fighting windmills here. Either you dont want to understand or I am really to stupid to explain my point well.

Why should I train FT if I have a team of decent FT shooters and only one weak link (thats the case for most teams dragging a trainee with them)? Increasing the FT skill by 4 or 5 levels will take me 6-10 weeks and result in only a couple of points scored...

This Post:
00
187744.83 in reply to 187744.82
Date: 7/4/2011 1:21:21 PM
Dodor Utd
A Grupa
Overall Posts Rated:
511511
Second Team:
Dodor Inc
That's the thing... You don't have to train FT if you feel it's not worth it. Not every one of your players have to have great FT skill.
Every manager can make his own decision on what's good for his team and what not.
While FT training has diminishing return, we also have to remember that it trains (quite fast) everyone in your team regardless of minutes played, age or height. So these are some big bonuses to this type of training.

I personally almost never train FT. I just try to avoid players on the market with Atrocious or Pitiful FT.

Last edited by Dodor at 7/4/2011 1:22:01 PM

This Post:
00
187744.84 in reply to 187744.71
Date: 7/4/2011 2:54:43 PM
Overall Posts Rated:
146146
I could call you dumb for only having 6 players in your roster with one listed, doesn't make me correct, unless I can prove it though, right?


As a relatively new team I felt I couldn't compete with a puny arena up in my country's D.I. I opted to tank and rebuild, but in retrospect maybe I shouldn't have promoted here in the first place. I do regret it but I don't think you should consider it dumb, no.

Larry Bird is a hall of famer, when it comes to ball, every single person on this planet would believe his words over yours every day of the week.


That's a terrible assertion. It's simply not true in this case, not when he's clearly incorrect.

Come back with something to support your arguement, then I might start listening to you again.

How does a fadeaway jump shot compare to a free throw? Give some examples...


I don't understand where you're stuck on this. Take a look at shooting fundamentals? You square your body, you compute your trajectory, you get the ball on your fingertips, you release and follow through. It's muscle memory. If you are an elite shooter, you can achieve the optimal trajectory and ball rotation time after time on any shot you take.

Basic shooting fundamentals apply to both jump shots and free throws. They're similar. You're arguing they're "completely different". I'd like to know why you feel that way. The main difference, for what I can gather, is that with a free throw you bend your knees and propel yourself upwards to gain momentum/strength and on a jump shot, you jump and gain momentum/strength that way. The similarities are the basic principles and fundamentals, the difference is uh, not much? Maybe you can explain it.

Advertisement