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New daytrading rules (thread closed)

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This Post:
11
264414.74 in reply to 264414.70
Date: 10/24/2014 11:06:50 PM
Overall Posts Rated:
32293229
What I propose the BBs should do is implement a price cap. Any players above a certain age (say 25) and below a certain salary (ie 20k) cannot be listed above a certain amount. As well, the price cap could apply to any 18 or 19 year olds whose potential and TSP fall below a certain value.

Another thing the BB's could do is make the starting price on all player $1000. To prevent hurting managers in different timezones, they could have an option to autolist the player at certain time, so all manager can put bids out during peak times. Also, this would ensure people are paying fair prices for their players. It might mean players won't make as much money off transfers, but this works both ways as it also means players would be cheaper to acquire.


I'm more in favor of a hybrid of those, where players who you've just purchased can only be listed at 1k for the first few weeks, and then it'll ramp up to the price you bought them later, and eventually it'll become fully unlocked. I don't have a time period because every time I start to type this out I think a different slope of the ramp up would be best. I just think that the problem is the actual *listing* price - if someone buys someone for 1k who is legitimately worth a lot more, they should be able to list them at 1k and get the fair price back. But putting out ridiculous starting bids until somebody bites is not an exercise of skill in evaluating the market, just in buying a cheap player and having patience to profit from the folly of poor decision making of other managers.

From: Jay_m

This Post:
00
264414.75 in reply to 264414.74
Date: 10/25/2014 12:16:43 AM
Overall Posts Rated:
216216
I'd go for that, or even for listing at say 50% of the acquisition price. If you buy at 500k, you can choose to list at any price up to 250k.

This Post:
00
264414.76 in reply to 264414.72
Date: 10/25/2014 3:24:28 AM
Stavanger Titans
III.6
Overall Posts Rated:
19631963
Second Team:
The Vikings
It´s about this player Adam Kögl (34454410)

I bought him a week ago. And I was selling 9 player in the last 14 weeks (which is more than I remember).
From yesterday to today the share of the price which I will get if i would sell him is going up from 49% to 55%. Is there a straight increase behind or something convergent nearing 97% ? (wow what sentences construct .. even I have a problem to understand it, but I will try - let me know if it was too complicated )

Last edited by Coach MK at 10/25/2014 3:25:06 AM

Hell Ya - We are coming from the North to conquer your arena ...
This Post:
55
264414.78 in reply to 264414.77
Date: 10/25/2014 7:20:19 AM
Neverwinter
CGBBL
Overall Posts Rated:
621621
I love the new rule. It's probably one to 20 ratio of exploiting. One daytrader abuses 20 newbies. I think with the changes, new players won't get their economy destroyed as much. Maybe a bit more people stick around to try to learn the game.

That -2% is priceless! I checked Goldena's roster few days ago, and when I saw his post, I LOL'd. I virtually laughed out loud haha

This Post:
00
264414.80 in reply to 264414.12
Date: 10/25/2014 7:38:25 AM
Overall Posts Rated:
536536
Much appreciate if yourself and inparticular Wolf (Trainerman) would like to enter the debate in the thread (264484.1) that I started.


I would really like to hear from you both as to what you each believe the number one priority should be and also why

From: Jay_m

This Post:
11
264414.81 in reply to 264414.79
Date: 10/25/2014 8:40:16 AM
Overall Posts Rated:
216216
This way only daytraders are hurt


Well, that was the idea, I guess...


I don't think only daytraders are hurt. There are a number of people who like to check the transfer list to see if there are better players than the current roster and then want to get a fair price on the player being replaced. I don't understand why the game play should be restricted by forcing people to have "stable" rosters. There are enough penalties already on buying players for the short term. If you just tax the profits instead of the whole amount or, alternatively, force people to list at lower prices, you remove the incentive for daytraders without hurting legitimate purchases.

From: HAHA

This Post:
00
264414.83 in reply to 264414.5
Date: 10/25/2014 11:40:00 AM
HAHA001
IBL
Overall Posts Rated:
454454
LOL ... I just purchased 10 players last week, and see the new thing implemented this week. But I like it.

You will receive 24% of the sale price after fees.
- This player has been on your team for 3 days.
- You have sold 15 players in the past 14 weeks.

You will receive 24% of the sale price after fees.
- This player has been on your team for 6 days.

You will receive 34% of the sale price after fees.
- This player has been on your team for 8 days.

I will wait for a week or 2 and see how the % increases to more than 50%. Otherwise, 19 years old MVP players might become retired in 2 weeks time.

This Post:
11
264414.84 in reply to 264414.83
Date: 10/25/2014 11:53:32 AM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
For those who need to change rosters before a season
most likely because they either relegated or promoted
one thing is paramount

You must put all of your players up for sale at the same time
or at least before the first one sells
after that, the pct you'll get will change for all of them

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