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From:
Myles
To:
Ubiond
This Post:
3
273519.741
in reply to
273519.740
Date: 8/2/2018 11:20:16 AM
Overall Posts Rated:
323
When searching for players, can we be able to only fill in either the first or the last name. Imagine that I wanted a player with my first name, but don't care about the last name.
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From:
GM-Kareem
To:
kingK
This Post:
1
273519.743
in reply to
273519.742
Date: 8/13/2018 9:48:38 PM
Leones del Cinaruco
FCBBP
Overall Posts Rated:
2709
I like it!
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From:
R.C. Buford
This Post:
2
273519.744
in reply to
273519.1
Date: 8/22/2018 11:38:07 PM
Overall Posts Rated:
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There should be a visible Team Chemistry rating, which affects things like offensive flow/passing/defense. It would take a hit whenever you sell a key player or add someone new into the rotation, and it would slowly improve as the roster stays together. It would encourage a more long-term outlook on team building rather than day trading or buying new veterans every season. Chemistry is clearly a real-world thing and probably wouldn't be a hard thing to add to the game engine.
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From:
petrosian
To:
R.C. Buford
This Post:
2
273519.745
in reply to
273519.744
Date: 8/23/2018 6:04:35 AM
Petrosian Club Montevideo
II.4
Overall Posts Rated:
132
Cool suggestion! Dont know if it is already coded somehow in some dark or hidden game engine coefficient. I think this was brought up in some old forums around 2010 or 2011.
Good one!
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From:
Geekappa
This Post:
4
273519.746
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273519.736
Date: 8/26/2018 10:40:07 PM
Overall Posts Rated:
18
Goodmorning to everybody,
I have no clue if what i am about to suggest is already been told but i will say it,
When we do not have any point to spend on drafts we should have a button to randomise the list. When ever i dont spent the draft points i take random picks . But this way now is to drag every player up or down , i also dont know if i am the only one do this, but till now it work a couple of times i got a lucky pick from this and one that it was not even my first option. Thank you
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From:
Myles
To:
Geekappa
This Post:
3
273519.747
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273519.746
Date: 8/27/2018 9:12:14 AM
Overall Posts Rated:
323
What difference does this make... A randomized list will generate as many good players as the. default one.
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From:
Geekappa
To:
Myles
This Post:
0
273519.748
in reply to
273519.747
Date: 8/27/2018 5:17:18 PM
Overall Posts Rated:
18
No difference, it just change the order of the list sramblenthe order. A lottery button if you want.
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From:
Myles
To:
Geekappa
This Post:
0
273519.749
in reply to
273519.748
Date: 8/27/2018 5:33:52 PM
Overall Posts Rated:
323
It's already a lottery... Every team Has different order for players, so, it wouldn't do anything.
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From:
RandyMoss
To:
Myles
This Post:
1
273519.750
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273519.749
Date: 8/28/2018 10:32:14 AM
Overall Posts Rated:
120
It's already a lottery... Every team Has different order for players, so,
it wouldn't do anything
.
As OP stated:
It would personally save him time from having to drag players all around.
or, is it more time consuming for you to click 1 randomize button, then to click and drag 30 or so players around?
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