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Training Speed Analysis (thread closed)

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381.747 in reply to 381.745
Date: 9/18/2008 1:52:56 PM
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IMHO there's no much difference in speed training when player plays 45 and 48 minutes.


There is indeed a pretty significant difference.

45 minutes doesn't come anywhere near close to 93.75% training.

The difference is more than 6.25%. I don't think, however, that it is _that_ much more.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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381.748 in reply to 381.747
Date: 9/18/2008 2:59:31 PM
Overall Posts Rated:
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I bet it's at least 25% reduction.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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381.749 in reply to 381.748
Date: 9/18/2008 3:03:40 PM
Overall Posts Rated:
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Are you serious? That much for only 3 minutes short?

This Post:
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381.750 in reply to 381.749
Date: 9/18/2008 3:42:56 PM
Overall Posts Rated:
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Yes, there's a big emphasis placed on getting to 48.

I can't say that it's specifically that much, but it's a lot more than most people think.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
381.751 in reply to 381.750
Date: 9/18/2008 4:54:26 PM
Overall Posts Rated:
9292
Thank you for making such a clear statement about it!

From: darykjozef

To: Aric
This Post:
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381.752 in reply to 381.744
Date: 9/18/2008 8:14:58 PM
Overall Posts Rated:
744744
I think if you trimmed your number of trainees from six down to four, you would have 4 guys getting 48 minutes a week without much difficulty.

but, this would be a waste of 2 training slots. waste a lot of money.:)

IMHO there's no much difference in speed training when player plays 45 and 48 minutes. I think differences shows up when your player have much better other skill, and 5 inches is to little to affect for training speed so much.


You have the luxury of having 6 similarly-skilled trainees, so your minutes are evenly distributed. I think you'll find that if you sell, say, half of them and try to continue training the remaining half in tandem with new trainees, you may struggle to get the less-skilled trainees onto the court at all.

But that's beside the point. Others have already made the case for training the full 48 every week; what I'm more interested in is whether you've given thought to training the taller players at the wing positions (SG/SF) rather than PG/SG.

@ Everyone:
I'll ask again if there is anyone who has had extensive experience training Wingmen who would be willing to share their experience...?

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
Message deleted
From: Shoei
This Post:
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381.754 in reply to 381.752
Date: 9/19/2008 4:21:58 AM
Overall Posts Rated:
11
im going to share this after 3 weeks on OD training my 22 yr old PG just had a pop.

my 21 yr old sg training also had 3 weeks before popping

this is tough, im wasting much time damn! i dont think i can reach the 5 sensational status by the end or mid of next season

This Post:
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381.755 in reply to 381.657
Date: 9/19/2008 5:14:07 AM
Overall Posts Rated:
00


Jump Shot


Wingmen:
Trains JS @ 2-3 weeks
Trains JR @ 7-8 weeks
Trains DV @ 7-8 weeks
Trains HN @ 7-8 weeks





In Italy conference, expert users say that Jump Shot trains IS in wingmen too.

Anyone can confirm that ?

I confirm that. Got pops in IS when training JS for wings a week ago.

Message deleted
This Post:
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381.757 in reply to 381.755
Date: 9/20/2008 11:10:04 AM
Overall Posts Rated:
11
Hi, do we know more, considering a trainer level 10 and 48+minutes played
thanks

Outside Shooting
SG:
Trains JS @ ?
Trains JR @ ?
Trains DV @ ?

PG/SG:
Trains JS @ ?
Trains JR @ ?
Trains DV @ ?

Team:
Trains JS @ ?
Trains JR @ ?
Trains DV @ ?

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