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Suggestions > Adding D-League option

Adding D-League option

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204205.75 in reply to 204205.74
Date: 1/5/2012 9:13:36 PM
Overall Posts Rated:
14651465
I am in no doubt it is much tougher there. In Australia many managers can win division IV in their first season, obviously only 1/16 but I did it and I know a lot of others that have done it. Division III is much harder. I won it my first season but I only know of three other teams ever in Australia that went IV, III, II in their first three seasons and three of these four ended up getting relegated at some stage. It really depends on what league you are in and the quality of the demotees. If you are in a league and the demotee was only semi-active you can probably move up easily, but if you get a tanker or a yo-yo team drop down into your league you are in trouble.

This Post:
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204205.76 in reply to 204205.75
Date: 1/5/2012 9:29:16 PM
Overall Posts Rated:
959959
d-league is the topic, the rest can go for pm or maybe in an gloabal thread we should have 1-2 in this direction ;)

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204205.78 in reply to 204205.70
Date: 1/6/2012 3:51:11 AM
Overall Posts Rated:
766766
I agree about the delicate economy. I would hate for any suggestion to upset the fragile balance of this. But BB has made improvements/modifications in the past in order to try and rectify issues and these changes have been salary related. So its not that its impossible to do, it just requires correct implimentation and generally a 'softly softly' approach as opposed to sledge hammer approach.

This Post:
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204205.79 in reply to 204205.71
Date: 1/6/2012 3:57:08 AM
Overall Posts Rated:
766766
I would personally keep the training methodology the same. Same speed, not randomness. Otherwise i think it kind of defeats the purpose. I mean, you still want to get value from the D league and not be this pointless league where u end up with random useless players.
I think for simplicities sake, keeping it the same as normal training would be best.

The more i e thought about this concept, its almost just like having an extra scrimmage per week, but only selected players would be able to play. This is a simplified way of thinking of the d-league concept.

This Post:
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204205.80 in reply to 204205.77
Date: 1/6/2012 4:09:18 AM
Overall Posts Rated:
14651465
I will try to not keep this off topic but I see your points and agree.

On topic, while D-League would be fun, if it is just like another scrimmage it will be meaningless.

This Post:
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204205.81 in reply to 204205.80
Date: 1/6/2012 5:50:00 AM
Overall Posts Rated:
237237
I agree. If you want free training then get knocked out of the cup early and you can train whatever you want using scrimmage minutes.

Having a D-league will only deflate the economy more as there are more trained players available. Besides, the D-League games is kind of pointless if winning or losing does not matter. It is essentially just another scrimmage.

This Post:
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204205.82 in reply to 204205.72
Date: 1/6/2012 6:16:49 AM
Overall Posts Rated:
105105
To not say what I really think about the reason (of your "argument") of what you've wrote, I'll just say that it then, YOU will not be one of those who will use it.

I know that I would, and I guess that a lot of lower leagues user will have.
As the draft is basically a feature not really used by the top leagues, then there is no reason not to implement also this (BB-managing) feature.

This Post:
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204205.83 in reply to 204205.82
Date: 1/6/2012 6:21:59 AM
Overall Posts Rated:
13691369
Huh? That´s a strange conclusion.

You´re basically saying:
In lower leagues, rookies are contributers, therefore the lower leagues need a D-League more than the upper leagues, because when rookies actually can contribute, the need to put them into a D-League is much higher.

Excuse me for not beeing able to follow that path of logic.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
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204205.84 in reply to 204205.73
Date: 1/6/2012 6:23:59 AM
Overall Posts Rated:
105105
The reason is simple.

1) Check out how many users have been in the first seasons.
Was it a very small number?

2) Check what have happened to those who where in those first seasons.
Did they left the game or tanked to lower divisions by "chance"?

3) When the amount of users are small, there is a bigger chance that the amount of good quality BB-managers is small, and hence a decent chance topping those that are just bad ones.

As your league is small, it will not be so hard to investigate it, but that is the reason for that.

On those big nations I've brought there are about 4.5K in two of them and about 2.5K on the remaining BB-nation.
A "little bit" bigger than your BB-nation. This of course changing all of the above.

This Post:
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204205.85 in reply to 204205.79
Date: 1/6/2012 6:34:50 AM
Overall Posts Rated:
105105
I think you've missed the concept of a D-league IN ADDITION to the regular training.

Training should continue as usual, but players that are just not good enough to play at their home team and by that get a little training to do, can do so in the D-league.

I want to remind all a point on my suggestion - Each player can be sent to a D-league before the first game on a training week.

Regarding the randomness training at the D-league, I'm not totally sure about that either.
I like it, because it will create more interesting and variety of players, and each one (at least most) will have some value.

By default - the training on the D-league should be less efficient than the Normal training that is NOT to be removed.

I hope that I've cleared few things out for all.

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