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Point Guards in Buzzerbeater (thread closed)

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From: SoBoT

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155542.76 in reply to 155542.1
Date: 9/10/2010 11:11:17 AM
Overall Posts Rated:
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Habla-Habla

This Post:
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155542.77 in reply to 155542.74
Date: 9/10/2010 11:31:12 AM
Overall Posts Rated:
155155
some thought DR is used to create better scoring chance, but high DR doesn't seems to make high% shooter


I think in BB it is tough to look at % to say anything about driving, because a lot depends on the other players on the court. A better player makes those around him shoot better and the converse is also true. Also, in general, your best shooter on the court will take the most shots.


Driving has different effects on the player, but yes it normally helps the player to improve his % and also for me the best thing it allows that player to create himself a lot of shoot attempts. I know different PG-SG or PF that with high dirving they normally try 20 shoot attempts x match even if they play from outside or inside and its a good bonus to your offensive attack, but anyway i would say its more important driving on a SG than a PG.(even if i consider that the higher driving the PG has, the most times he will shoot or pass the ball)


I like these points, although I do not follow your point about the PG and SG. It is true that if the PG has higher driving, that he will take more shots and get less assists. But overall, it is still making the quality of all of your shots better.

I am really baffled by the people who stay away from players with high driving. It reminds me of the people who used to say that high range on a SG reduced the effectiveness of your offense.

Run of the Mill Canadian Manager
From: Elmacca
This Post:
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155542.80 in reply to 155542.79
Date: 9/11/2010 6:41:44 AM
Overall Posts Rated:
387387
I think it's fair to say that PGs need different skills depending on the offence you are running.

Typically, generally playing a balanced offence, I'd want a PG with Handling and Passing being three levels higher than driving (say 14-11), but if I played Low Post all the time instead of some of the time, I'd be happy to have a PG with 7-9 in IS and 14+ in driving, 12+ in handling and passing.

Adjust the figures down to your league but I'd doubt you'd want IS to ever be below 5 if your PG is going to try a lot of lay ups.

Last edited by Elmacca at 9/11/2010 6:43:40 AM

From: idorux

This Post:
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155542.81 in reply to 155542.79
Date: 9/11/2010 8:34:09 AM
Overall Posts Rated:
77
That is interesting but my question is which zone - 3-2 or 2-3. I know that it would make sense that to combat an inside offense you would use a 2-3 but so many managers feel that it is poorly implemented in BB. What is your take on that.

From: idorux

This Post:
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155542.84 in reply to 155542.83
Date: 9/11/2010 2:46:02 PM
Overall Posts Rated:
77
Thank you - so you think that 2-3 is a viable defense under certain conditions. I personally would just as soon use man to man where I might be tempted to use a 2-3 even against a team with only decent outside shooting. Thanks again.

This Post:
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155542.85 in reply to 155542.84
Date: 9/11/2010 2:48:43 PM
Overall Posts Rated:
522522
I think a 2-3 is definitely a viable option in a variety of circumstances.
If the other team has really good big men but bad guards then I think 2-3 can be a good option.
If the other team has good passing guards but the guards are not good at shooting then 2-3 can be a good option.
If the other team is playing an inside offence and are not good at 3 point shooting then it can be a good option.

I think a 2-3 zone is underrated. I still think a 3-2 zone is better in most cases, but a 2-3 zone can be used to create upsets if done correctly in my opinion.

This Post:
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155542.86 in reply to 155542.78
Date: 9/11/2010 2:48:55 PM
Overall Posts Rated:
404404
Am I correct in thinking that driving is a form of scoring in itself?

No,as driving isn't understood as in real game,and isn't a third kind of shot to use with jump shot and inside shot.It is intended as the ability to create a their own shot,so increasing the percentages of the player with high driving,building on the base of the two shots,because he can find more often better shots than players with low driving

I also have a theory that shot blocking is a skill primarily designed to stop driving layups.

There is no proof to say that.

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