Overall I'm not a fan of the way the training system works here period. Unfortunately to make it the more realistic and right way that BB should have that resemble a real life scenario, would require type of changes that would never happen.
To really resemble real life training it should closely more resemble something like in NBA Live Franchise mode. The way things work right now, it's like I can play a full game, then I decide if i'm better passer or shooter simply by hypothetical choice, not by how I really gain the practice from physical action in the game. It would be much more realistic if players get drafted and all have more than 1 variable that determines their potential. For example a Kobe Bryant like player may have all-time great athleticism potential which impacts driving, handling, IS, JS just an hypotethical example. He is great shooter but not the best so he would have like an superstar or MVP outside shooting Potential and say Interior Defense would be starter-star potential.
With those different potentials you really get the diverse skilled players based on real life that certain players are meant to be great shooters, great drivers to the basketball, great leaders, etc.... instead of just coming in raw and becoming whatever they are told to be good at. This way its strictly player improves by their real talent, and it won't have to be so dependent on height which in fact should not have any impact on the training since short players would usually get higher potential labeling in guard related skills and not big men skills. That way you also can make it so not as often 5'9-5'10 are that good and it's more 6'0-6'4 PG like in real life. So really height won't impact training but have high correlation with certain potential labeling. But it would be useful in like draft scouting so if you see 5'9-5'10 you know there is less chance he be as good as 6'0-6'4 like in real life, again I have to point that out.
If this was how it all started, people would love it cause simply it would exactly mold real life scenario and players would be trained like in real life where everyone playing time helped them impove, instead of that one guy you choose who's 48 minutes magically transformed to improved and the other player who played 48 minutes isn't improved because a magic wand was not used on him. In NBA Live anyone can imporve but it usually only significantly happens to young players and thats exactly how it should be. As far as trainers go, having high level trainer just mean better training in your team and faster growth, would also be nice to diversify trainers level in guards, centers, ect... to resemble more like how it is in real life. A Scott Skiles like coach for example would better serve training guards than he does centers cause he was a guard himself with all time record of 30 assists.
I know people would start disagreeing with this, because its all about what people are used to, so if from the begining you had an option to name players Nacho Cheese and if you did then they become good as Michael Jordan, then now everyone be saying don't get rid of the Nacho Cheese labeling I think it's good idea cause it keeps around Michael Jordan. Sounds absurd? well tell me this, there is no way we can get players like Lebron James or Kevin Durant in our league, and thats not absurd??? Oh wait, that's how BB started it, so its good we don't have LBJ or Durant keep it this way and don't change it.
If BB started having having such system implemented from begining it would've created 100% real life equivelancy but with way things are now people just got used to screwed way of BB equivelant to real life players and users at this point love that more than making it whats more real. I mean not to sound harsh but I think it's important to make the point across. I know few of those who see the obvious flaw with SF can see my point and agree with this, please help me to send this blatant better message across please
Last edited by Coach_Gil at 3/24/2011 11:14:21 AM