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Remove Injuries
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brian (8)
GM-Perpete (1)
Kukoc (1)
Yellow cake (3)
Fussion (1)
Manon (4)
Chekreyes (2)
Wolph (2)
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WFUnDina (1)
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______ (NZ National Team) (1)
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From:
brian
To:
Chekreyes
This Post:
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215737.77
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Date: 6/3/2012 8:43:37 AM
Overall Posts Rated:
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you're concerned about the value of doctors in BB?
ive heard it all
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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From:
Chekreyes
To:
brian
This Post:
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215737.78
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Date: 6/3/2012 10:18:39 AM
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I'm just saying that I don't think the BBs wanna completely get rid of a staff member. I know you have absolutely zero tolerance for this as Goddard just went down for four weeks, I can't believe your luck by the way....
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From:
Fussion
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Wolph
This Post:
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215737.79
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Date: 7/24/2012 3:03:59 AM
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Searching through and reading the suggestions on this forum post because I was wanting to put in a suggestion for adding more injuries. Now before everyone gets in an uproar, I was thinking of adding a suggestion similar to Wolph's here.
First of all lets look at how our season compares to an NBA season. One of our games equals 3.72 games in the NBA (82/22=3.72). With knowing that we can adjust how long our injuries would compare to the NBA. If a player here had a 1 week injury he would be looking at missing between 2 and 4 games. In the NBA, that would compare to 7.45 to 14.9 games. NBA teams play between 3-4 games a week. So by comparison, the player would miss 2-4 weeks in the NBA. Quite a difference when put into perspective.
What I would like to see here is additional injury types added such a 1 game, 2 games, and Day-to-Day. The 1 and 2 game injury lengths I think are self explanatory, as for the Day-to-Day I would like to see the player have the ability to go into the game but at reduced abilities and severely reduced stamina.
I believe that with this idea we could actually increase the rate of injuries, thus adding a little more realism to the game, while also reducing the hindrance this places on a team.d
Along with this suggestion, I believe that there should be an option for renting a player, similar to to 12 day contracts the NBA has. Of course the only way to do this is by having a qualifying player with an injury, the rented player would have to have a lower salary than the injured player, and each league would also have to have a salary ceiling for these types of players.
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From:
Kukoc
To:
Fussion
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Date: 7/24/2012 3:37:09 AM
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I don't like the idea of renting players. Even now teams rent players for important games.
Injuries are simple. The higher the doctor level, the less injuries stick/last.
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From:
brian
This Post:
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215737.81
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Date: 5/11/2013 8:11:53 PM
Overall Posts Rated:
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bump
(http://i.imgur.com/cE7IVLR.png)
buzzerbeater has gone full retard
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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From:
WFUnDina
To:
brian
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215737.82
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Date: 5/11/2013 8:31:46 PM
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Cause it doesn't happen in real life? Seen the Bulls line-ups lately?
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From:
brian
To:
WFUnDina
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Date: 5/11/2013 8:36:06 PM
Overall Posts Rated:
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yeah, salt in the wounds, im a bulls fan.
everything i have to say about injuries in a fake basketball game have been said.
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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From:
brian
To:
GM-Perpete
This Post:
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215737.85
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Date: 5/11/2013 9:01:21 PM
Overall Posts Rated:
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i came here for smypathy and im not going to just stand...!!!
oh, this is snarkiness, that explains it.
the bulls analogy is tempered by the fact that tom thibodeau runs his players in the ground. my entire team is on a strict BB enforced minutes limit.
Last edited by brian at 5/11/2013 9:06:49 PM
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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From:
Yellow cake
To:
brian
This Post:
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Date: 5/12/2013 2:30:06 AM
Kitakyushu
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Overall Posts Rated:
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I don't mind the 1 week or even 2 week injuries....But I think the 4 week and 5 week injuries are silly. In real life the NBA is a 82 game marathon. BB, its a 22 game sprint. Last season I had a 5 week injury in my U-21 team and it killed me.
How about this....instead of weeks they could say GAMES...like a 3 game injury or something like that. Much better I think.
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