Adding players and removing cash are both possible, and the initial steps would not even be difficult. Players can be added through lowering the threshold on free agency. Cash can be controlled through a reduction in TV contracts. Additional steps are also available.
This part in bold would be particularly useful at increasing overall supply of players. Heck, to be honest, I'd love it if the cut off on Center salaries coming in off of bot teams was $15K instead of $35K. Even in DII you can use some nice backup bigs with salaries in the mid 20's.
As a recap for everyone (just in case there are some new folk reading along), players on a team that go bot only hit the transfer line if their salary is over: $20K for SF, $25K for Guards, $30K for PF, and $35K for C. Players that get fired from an active team hit the transfer line if their salaries are half that or greater. I'd like it if players from teams that go bot had the same filter as players fired from active teams.
However, I certainly think that there was method behind instigating these limits, and I'm pretty sure that there are factors and data being watched behind the scenes that we are unaware of that the Buzzerbeater Executive Team uses to determine when a shift needs to take place.
With regard to a reduction in TV contracts, I would not want to see that happen, as TV Contract income is a part of weekly operating income, and thus many teams have built their future upon it. Taking that down a notch will force teams to make changes in their day to day operations which have been carefully blueprinted up to this point.
I also wonder what the impact of a large number of Utopia teams going bot is going to be... Granted, many players that had been purchased by these teams probably won't meet threshold and thus will be given their walking papers and sent off into the void. What the loss of these team also will do, perhaps, is reduce the demand on players in this $10-$25K range that seems to be a large issue here. Thus, that could provide some relief on the transfer list pricing on those salary ranges.