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Future of BB

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This Post:
11
288524.77 in reply to 288524.76
Date: 7/27/2017 10:02:57 PM
Overall Posts Rated:
2828
Yes sir...

Message deleted
This Post:
00
288524.80 in reply to 288524.79
Date: 7/28/2017 11:16:00 AM
Overall Posts Rated:
88
SO much time has passed since bb started its downfall that its too late now.
You cant see something failing and just igonre it and think everything will be alright.

Changes had to be made long time ago,yet still one of the most basic parts of this game STILL has not been improved.

Altough i do believe advertising is the most important reason,like somebody says bb doesnt even show up on google,they probably stopped advertising years ago.I was here around season 12 or 14 and i remember seeing bb on google,you could search online basketball game and it would pop up first,now its nowhere.

But as i said,even for advertising now its too late,you are gonna advertise a bad product you arent gonna attract people.
Fix foundamentals of the game,fix the website,get a mobile app,start advertising,in that order.

....but its never gonna happen....not even ONE of these things.

This Post:
55
288524.81 in reply to 288524.71
Date: 7/28/2017 10:05:26 PM
Overall Posts Rated:
6161
I think the 3 players, 3 different skills suggestion is a real winner.

Barriers to keeping the interest of new players long enough is coming up against experienced managers and the lack of "pay off" for training players. Even if you're not having much league success, people become invested in the development of their youngsters.


Why not change training so that you could select 3 players to each train for a different skill. Instead of needing to play 48 minutes at PG for pressure training for example, why not just make it 48 match minutes.

This would allow players to train their roster more comprehensively as opposed to needing to focus on either just guards or just bigs. You could develop your PG, SF & C of the next 10 seasons and have real ownership and connection to your roster. You could have continuity to your rosters spine, so to speak...as opposed to the cyclical guard to bigs training cycle (that I have at least found myself in)

And surely, the rate of training has to be increased, even if just by 10%. There has got to be more pay off for training and development. Buzzerbeater is a long play. Training and development has to be more rewarding!

People will be engaged if they can track their players development and progress...it gives hope and vision of a positive trajectory.

I also saw someone suggest earlier that the $25m penalty tax should be tiered league by league - another brilliant idea. Why should a newbie be exposed to a veteran manager lurking in Div 3 or 4 with $20m in the bank. It's not a level playing field and a sure way to turn people off is being destroyed week after week and hopelessly overmatched - on court & financially!

I saw another suggestion earlier in the thread for rookie managers to be put in designated leagues filled with only other rookies and/or bots. Should be considered. I would imagine the first 4 weeks of a managers career are the most important to keeping them. Maybe do something more radical like give new players a designated "star" player who's salary is 20-50% higher than the roster average..or a star domestic youngster who has at least MVP potential...give the rookie something/someone/some prospect to be excited by.

The homepage is horrible. How many people are instantly turned off by that homepage - at least add some colour and imagery to that and it might be more compelling. First impressions last and coming to BB for the first time you'd be thinking it was 1995.

The userface can be hard to navigate for new users as well. With that said, people need a reason to stick around/be connected to the game to allow them to learn the ins and outs of the menus and the game itself.

I think the demise of BB is overstated, but we definitely need to start improving. How we don't show up on google is criminal. I have played a number of web browser manager games but I've been here for 6 years now...people love basketball and manager games. This website should be massive. There just needs to be a bit more exposure (and google (!!!)) and more incentive and excitement for new managers.

There is obviously a huge market for this type of game...it just needs to be harnessed. Basketball is a world sport.

Thanks.

From: WardoYT

This Post:
00
288524.82 in reply to 288524.81
Date: 7/28/2017 10:13:42 PM
Overall Posts Rated:
9595
"I saw another suggestion earlier in the thread for rookie managers to be put in designated leagues filled with only other rookies and/or bots. Should be considered. I would imagine the first 4 weeks of a managers career are the most important to keeping them. Maybe do something more radical like give new players a designated "star" player who's salary is 20-50% higher than the roster average..or a star domestic youngster who has at least MVP potential...give the rookie something/someone/some prospect to be excited by. "

This is why we have division 5

From: NBird33

This Post:
00
288524.83 in reply to 288524.82
Date: 7/28/2017 10:19:19 PM
Overall Posts Rated:
6161
OK...the fundamental point of my post was the training outlook though, obviously.

I really think given BB is a long play...player development must be at the forefront of the user experience.

Message deleted
From: NBird33

This Post:
00
288524.85 in reply to 288524.84
Date: 7/28/2017 10:37:08 PM
Overall Posts Rated:
6161
lol. sure bro. have a good weekend! :)

This Post:
00
288524.86 in reply to 288524.81
Date: 7/28/2017 11:22:20 PM
Overall Posts Rated:
2020
I think some of the best things that differentiate BB from other games is that its free (not even any pay to win features) and its not keep-clicking-and-keep-upgrading-and-keep-waiting-longer type of game

The pacing I mentioned earlier is not really targeted towards how the seasons and weeks are structured, but exactly at training speeds and to a certain degree of what do I do on days without games? There isn't really that constant draw for a new player (or even old casual players) to keep coming back

I feel gameshape is already a big enough factor to stop everyone from playing 3 games of their best line up per week, there is no sense to tie training into the games minutes management as well

Training/practice can be a separate module or component in the game where as a manager/coach I have to log in everyday to do something and there is potentially progress that happens day-to-day to my players... like a real NBA team would

I think main point again is, there hasn't been any evolution to this game and the fact is the number of users are dropping... there is no solid plan or vision from the BBs
While you still have a community active, I think BBs really need to take a hard look to see what is the future plan or projects for this game and how they can use the community to move this game forward

Like for crying outloud, the forums arent even a proper forums...

Once upon a time there were like 50k users, so there is for sure enough draw for this type of game... I would love to learn programming and make my own game lol
Not to compete with BB but just to let the legacy continue

This Post:
22
288524.87 in reply to 288524.82
Date: 7/29/2017 9:45:46 PM
Overall Posts Rated:
32293229
"I saw another suggestion earlier in the thread for rookie managers to be put in designated leagues filled with only other rookies and/or bots. [snip]

This is why we have division 5


And we have as many active users in V in the USA as I have transgendered unicorns pooping on my couch.

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