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This Post:
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12582.78 in reply to 12582.41
Date: 1/18/2008 10:32:20 PM
Overall Posts Rated:
2222
maybe we should give a factor on the height of a player in centimeters... just to have a limit in the positions... if only i can factor on how would this be included in the formula... this thread needs more elaboration, yes, but i can't elaborate more cuz i'm drunk... i need some sleep and that's what i'm about to do now...

be back later.... hopefully, with my made formulas.Ü

wish me luck

@micio
the tweak on your new formulas is slightly better... but still, guards are dominating the ratings.Ü

Edited by Katchafire Collie (1/18/2008 10:34:19 PM CET)

Last edited by Katchafire Collie at 1/18/2008 10:34:19 PM

This Post:
00
12582.79 in reply to 12582.10
Date: 1/18/2008 10:41:14 PM
Overall Posts Rated:
2222
found another bug!!!

when you point the cursor in the shortcut keys, the meaning of the keys appears... except for the PR (which is practice) keys, wherein free throw is being popped out...

also... i have a wishlist
i wish that the height can also have a shortcut key in making formulas... i indicated in my post earlier that i wanted to include height in making a formula... i'm sure i will not be the only one who will be making this included in bbs... also, i thought it will be a good idea to include it... making all possible (even impossible) attributes in the player, part, in making formulas...

...again.. just a thought.Ü

This Post:
00
12582.80 in reply to 12582.79
Date: 1/18/2008 11:16:30 PM
Overall Posts Rated:
88
interesting ideas...

How would you put it in the formula I mean what number would you put for the calculations in height?

I can really use an example....

Jack

This Post:
00
12582.81 in reply to 12582.80
Date: 1/19/2008 3:32:19 AM
Overall Posts Rated:
66
interesting ideas...

How would you put it in the formula I mean what number would you put for the calculations in height?

I can really use an example....

Jack

mmh also hard to get a formula out of this i guess.
somewhere i read : The height modifier to training will be reduced, particularly for jump shooting.
this is for train...

so first we need to find out first which skills work together with height on which positions?
complicated i think, but somewhere we need to start ^^

This Post:
00
12582.82 in reply to 12582.78
Date: 1/19/2008 1:37:41 PM
Overall Posts Rated:
33
maybe we should give a factor on the height of a player in centimeters... just to have a limit in the positions... if only i can factor on how would this be included in the formula... this thread needs more elaboration, yes, but i can't elaborate more cuz i'm drunk... i need some sleep and that's what i'm about to do now...

be back later.... hopefully, with my made formulas.Ü

wish me luck

@micio
the tweak on your new formulas is slightly better... but still, guards are dominating the ratings.Ü

Edited by Katchafire Collie (1/18/2008 10:34:19 PM CET)



i knew that height it's important only to train

on playground you can use also a 1,70 meters center but with strong in rembounds and is better then a 2,20 meters center with passable in rebounds

This Post:
00
12582.83 in reply to 12582.1
Date: 1/19/2008 2:24:40 PM
Overall Posts Rated:
2222
i made a formula based on my team ratings and my expected projections...

i'm still not satisfied with it, but still, i'm proud to show it to you all...

it still needs tweaking, as my PF formula is the least accurate of all... try it out and leave comments...

i also added game shape as part of it's ratings... you can also disregard it, if you think it is irrelevant to the outcome.

pf=((([is]+[dr]+[rb])/2)*0.25)+((([id]+[rb])/2)*0.30)+([bl]*0.20)+((([js]-[jr])/2)*0.25)+.[pr]

pg=((([ha]+[pa])/2)*0.400)+([od]*0.400)+((([js]+[jr]+[is])/3)*0.200)+.[pr]

c=([is]*.37)+((([id]+[bl])/2)*.37)+([rb]*0.20)+([pa]*0.06)+.[pr]

sg=((([rb]+[id]+[od])/3)*0.160)+((([js]+[jr])/2)*0.460)+((([pa]+[ha]+[dr])/3)*0.380)+.[pr]

sf=((([js]+[jr])/2)*0.35)+((([ha]+[pa])/2)*0.25)+((([is]+[dr])/2)*.25)+((([od]+[id])/2)*0.15)+.[pr]

...try it out...Ü


Edited by Katchafire Collie (1/19/2008 3:05:41 PM CET)

Last edited by Katchafire Collie at 1/19/2008 3:05:41 PM

This Post:
00
12582.84 in reply to 12582.1
Date: 1/19/2008 3:40:49 PM
Overall Posts Rated:
2222
i guess there is no perfect formula after all

why? well... (12096.13)

it's all up to the bbs user on what he likes to inculde in the formula...

this is the initial basis for my formula... i included attrributes that i want my player in that position to have...

This Post:
00
12582.85 in reply to 12582.54
Date: 1/20/2008 11:21:53 PM
Overall Posts Rated:
00
I found another small bug last night :
Sorting the columns of the players abilities is buggy. sorting ascending puts 10 before 2.

... Working on a fix...

10 < 2 if your field is a text value instead of a number :-)

This Post:
00
12582.86 in reply to 12582.73
Date: 1/20/2008 11:23:24 PM
Overall Posts Rated:
00
Neither can I, and I've lived my whole life in one of the two main hockey hotbeds in the USA.

Florida or Colorado? :-P

This Post:
00
12582.87 in reply to 12582.86
Date: 1/21/2008 1:29:03 AM
Overall Posts Rated:
303303
Are those states in the Union yet?

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
12582.88 in reply to 12582.87
Date: 1/21/2008 7:48:09 AM
Overall Posts Rated:
2222
can i have a suggestion?

to fit the cells in the window... it's possible that all can fit accordingly, so that you won't have to scroll left to right anymore...

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