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Bugs, bugs, bugs > New engine bug/s

New engine bug/s

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20276.78 in reply to 20276.77
Date: 4/2/2008 10:19:45 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
I disagree... people getting offensive boards if they think they've got a great shot will take the easy two points no matter what even if down. I think i should make the threshold of whether to take the shot higher than the threshold normally, but I don't think its necessarily a flaw that your player tried to get the easy two points. Certainly if the shot were a higher percentage than a FT he'd take it, cause if they didn't go right back up the other team should have fouled.

This Post:
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20276.79 in reply to 20276.77
Date: 4/2/2008 10:21:16 AM
Overall Posts Rated:
303303
0:24 Angel Roo attempts a jump shot from the wing, guarded closely by Ricardo Galo.
0:24 Shot missed
0:22 Angel Roo cleans the offensive glass.
0:22 Angel Roo collects the rebound
and goes back up for the shot, guarded closely by Ricardo Galo.
0:22 Shot missed.


If it had been off of a defensive rebound, or had he passed to another player, I'd agree, but not in that case.

That play makes perfect sense.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
20276.80 in reply to 20276.77
Date: 4/2/2008 10:24:13 AM
Overall Posts Rated:
3737
Agree with what Forrest and Juice said...

Another thing to add, though. Even if a play isn't the most logical thing in the world, it should still happen now and then. The game engine shouldn't model players as perfectly rational machines. At times, they should take ill-advised shots, foul when they shouldn't, not foul when they should, or call timeouts when they have none left.

This Post:
00
20276.81 in reply to 20276.80
Date: 4/2/2008 10:28:49 AM
Overall Posts Rated:
303303
Agree with what Forrest and Juice said...

Another thing to add, though. Even if a play isn't the most logical thing in the world, it should still happen now and then. The game engine shouldn't model players as perfectly rational machines. At times, they should take ill-advised shots, foul when they shouldn't, not foul when they should, or call timeouts when they have none left.


The Chris Webber Principle

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live