I don't know if this has been stated already, but I think the Engine needs to mange timeouts more efficiently. Yesterday I was in a game, and the other team dunked with 2 seconds left, if I were there in real life I would've used my last timeout I had remaining. The game engine though didn't use it and my team ended up chucking a more-then-likely bad 3 pt attempt.
So I'd like better timeout management for the engine, like using timeouts in game winning situations and trying to stop team's momentum.
nothing too big I hope.
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