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"Player Salaries Floor"

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This Post:
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181078.79 in reply to 181078.77
Date: 4/20/2011 9:10:50 AM
Overall Posts Rated:
6868
It looks to me it's good to tank in a small country and not tank in a big country. Seems a bit unfair.

This Post:
00
181078.81 in reply to 181078.80
Date: 4/20/2011 10:03:46 AM
Overall Posts Rated:
209209
So after the change, I am dangerously close to the PSF.
I just promoted to D.III, my players are salary efficient, their salaries amount to 70 059 and the PSF is 60 697. I have 16 players, and I was going to sell 3 of them, but now what do I do? If I sell my 3 draftees I will be under the PSF.
Maybe I'm wrong, but I believe I can avoid relegation with the players I have now. This PSF is just another reason to care about "the manager is doing everything he can to improve the team" and not about "I'm familiar with the players and not afraid they get traded".
Well, call me crazy but I was trying to avoid that.
New teams have no salary floor until their first offseason.

Maybe promoted teams also could be exempt from the PSF for one season?

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
00
181078.82 in reply to 181078.75
Date: 4/20/2011 10:31:15 AM
Overall Posts Rated:
5959
Like this update. Removes some of the incentive of tanking so move in the right direction.

Thanks!!!!

This Post:
00
181078.84 in reply to 181078.83
Date: 4/20/2011 11:07:41 AM
Overall Posts Rated:
209209
I suspect you'll find in practice that you end up being above the PSF for most of the season if you indeed stay in D. III or promote again to D. II, looking at the other teams in your league. But, there's no requirement that you do so.

I was never in D.II, I'm very new to this game, and I'd be shocked if I promoted this season with my current roster. If I did, however, I would pretty much be forced into buying a stud or two from the market.

All in all, I like the change, but for those who want to increase the salary floor even more, I say it would hurt home-grown teams too much. (And I despise tanking).

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
00
181078.85 in reply to 181078.75
Date: 4/20/2011 4:16:40 PM
Overall Posts Rated:
576576
But I don't think it's likely to be a good financial decision in the end compared to competing in the NBBA, cup and potentially B3 for another season.


This is definitely possible. For what it's worth, my plan (and I think im pretty close to 100% with Damena on this) was driven by wanting to rebuild, focus on training and take a break from all the planning it takes to compete. Knowing I'd rake in a bunch of money in the initial 2 seasons was enough to take the big step of tearing down what took years to build. If financial incentive wasn't there it would have been much harder to pull the trigger on this plan.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: MJ

This Post:
11
181078.86 in reply to 181078.83
Date: 4/20/2011 4:48:22 PM
Overall Posts Rated:
5050
Thank you for your care of tanking avoid.

you can check my last season.
I have payed about 50'000 player salaries approximately whole season but you see I could win more strongest teams than me only by tactics and strong line-ups! I wanted to be 7th in table for better drafting so I tried to loose my games against weakest teams intentionally by putting just 3 players and "take it easy"!

If I can win by one third of my opponent salary why I cannot save my money?

what if someone wants to pay his money for trainer, PR and medical staff and put 6 trainees in his team and save some money?

I think this PSF cannot avoid tanking as strong as arena income! If it's really about tanking easily can cut a huge amount of arena income of those team which are lo0sing constantly by tanking.
for a tanking team something about $80-150k is not anything, because can earn about $500-600k weekly via arena!

for example I lost my arena income to get better draft (I could be 3rd or 4th) it cannot called tanking, but I know someone in div I who take 7th place that had maximum arena income and minimum salary and finally got nice draft! what about it?


Finally, go0d result is that we may have a more dynamic league and bads are that (1) maybe it's harder for new users to improve their teams and (2) harder to reach those "monsters" of previous rules (make more space between new ones and old ones) and (3) makes game more on salaries and less on tactics

Last edited by MJ at 4/20/2011 4:52:37 PM

From: Krazy Kay

To: MJ
This Post:
00
181078.87 in reply to 181078.86
Date: 4/20/2011 5:13:31 PM
Overall Posts Rated:
3535
I like this change, its a positive move in the right direction.

Its a good first step to limiting the huge gains that can be made by tanking and isn't drastic enough to kill those who are currently using this strategy. I'd rather them start with the floor too low than too high! Now teams know there is going to be a floor and can adjust accordingly.

Good move!

This Post:
00
181078.88 in reply to 181078.87
Date: 4/20/2011 7:46:13 PM
Overall Posts Rated:
1212
I don't yet understand this "Player Salaries Floor" What happen if you are over it?

This Post:
00
181078.89 in reply to 181078.88
Date: 4/20/2011 7:50:36 PM
Overall Posts Rated:
209209
Nothing. it's not a cap or a ceiling, so you don't have to worry about being over it.
It's a floor, so you have to worry about being under it. If your players' total salary is less than the floor, you will pay the difference in some sort of tax which you don't benefit from in any way.

Last edited by Thelonious at 4/20/2011 7:52:49 PM

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
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