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Driving vs. Jump Range

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From: CrazyEye

This Post:
33
204767.8 in reply to 204767.1
Date: 12/19/2011 4:24:53 AM
Overall Posts Rated:
959959
i think you ask to different things, when i buy players i mostly ignore driving but when i train driving is a pretty good training cause it trains a lot of secondarys raise the elastic effect and comes more or less for free ;)

Last edited by CrazyEye at 12/19/2011 4:27:15 AM

This Post:
11
204767.10 in reply to 204767.9
Date: 12/22/2011 6:15:08 AM
Overall Posts Rated:
485485
my way of restating your point is to say that i think each and every skill listed for a player has its (potential) role -- each can be (equally) exploited -- JR is dissed because coaches choose not to figure out how to fully utilize it.

This Post:
00
204767.12 in reply to 204767.10
Date: 12/22/2011 8:26:03 AM
Overall Posts Rated:
952952

my way of restating your point is to say that i think each and every skill listed for a player has its (potential) role -- each can be (equally) exploited -- JR is dissed because coaches choose not to figure out how to fully utilize it.


Oh, we would know how to utilize it allright...but we don't know who'd pay for it.

From: Tangosz

To: red
This Post:
00
204767.14 in reply to 204767.13
Date: 12/22/2011 5:12:36 PM
Overall Posts Rated:
573573
I tend to think that driving isn't inherently more valuable than jump range.

Rather, jump range appears less valuable because so many owners value its opposing defensive skill, OD. The same can't be said of driving.

This Post:
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204767.15 in reply to 204767.14
Date: 12/23/2011 5:59:32 AM
Overall Posts Rated:
1111
And what does neutralize driving, good ID on guards?

This Post:
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204767.16 in reply to 204767.15
Date: 12/23/2011 6:05:34 AM
Overall Posts Rated:
573573
That, and even some shot blocking.

This Post:
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204767.17 in reply to 204767.15
Date: 12/23/2011 7:51:42 AM
Zwölf
II.4
Overall Posts Rated:
687687
Second Team:
Zwölf 2
And OD too, cause driving creates shots from all ranges.
rubbercube

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