I personally think this is a great idea, but I think Trinz isn't focusing on the main thing here.
The main idea is not that we'll have 20 levels of game shape instead of 9 with a lot of sub levels (even due I think this is by itself a good idea- to have better awarness on your players exact game shape), the main idea is to make the game-shape system more stable, so teams that are taking good care for their players playing time constantly won't suffer so much if they have a hard week with 3 important games and will be able to put on their best players in all of the 3 games without completely destroying them (The players will still drop in game shape, only the effect won't be as big as now).
Ofcourse, it will also be harder to bring your players into good game-shape and 1/2 weeks won't be enough anymore, teams will have to constantly give their players good minutes in order to bring them into a high level of game-shape.
Last edited by Yotamnor at 5/1/2012 5:45:27 PM