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Severe merchandise drop

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This Post:
00
218273.8 in reply to 218273.7
Date: 5/21/2012 8:14:21 PM
Overall Posts Rated:
126126
Did you cut their minutes?

This Post:
00
218273.9 in reply to 218273.5
Date: 5/21/2012 10:57:14 PM
Overall Posts Rated:
451451
You got rid of your draftees...

That means no-home grown/local talent players.

Also, your draftees/home grown players, they got to be good for the level you are at and they also need to play minutes. Only then will you get a boost in merch.


Oh, I have some homegrown guys... Two of my crappy draftees from last year. Other than that I never have any home grown players, except in the beginning when I first started, because I have never had a good draft. Partly because it seems like I am always 13- 16th pick.

But I have never seem a huge drop like this before. Perhaps maybe my merchandise is so bad because I fired them all, instead of being able to sell at least one, like I usually do (for about 1000). Yes, they were all that bad, that they weren't even picked up for 1000.

This Post:
00
218273.10 in reply to 218273.9
Date: 5/21/2012 11:00:26 PM
Overall Posts Rated:
126126
Also, I believe if you have players on the leader-boards, the more, or the higher, or both, the more merchandising you get?

This Post:
00
218273.11 in reply to 218273.10
Date: 5/21/2012 11:28:51 PM
Overall Posts Rated:
926926
My merch dropped 15k after adding a stellar starting USA center. Something to do with the new season as a LOT of managers are talking about this

From: G Khan

To: RamQ
This Post:
00
218273.12 in reply to 218273.9
Date: 5/22/2012 3:07:14 AM
Overall Posts Rated:
9191
Mine dropped a lot also. And I came in 3rd in my first season in DIII. Never saw a big drop like that even after a loss to a rival or tv game. Something must have changed in the calculation this season. Maybe they'll announce it as part of the new season?

From: minde
This Post:
00
218273.14 in reply to 218273.13
Date: 5/22/2012 6:17:23 AM
No Good News
II.1
Overall Posts Rated:
398398
Second Team:
Backyard Brawlers
Mine dropped by 37k compared to last week..

This Post:
00
218273.15 in reply to 218273.14
Date: 5/22/2012 8:06:00 AM
Overall Posts Rated:
12061206
If there is merchandise bug I think it occurred in previous week and all managers received too high merchandise ;-)
Unfortunatelly nobody reported bug in previous week ;-)
Please compare merchandise in current week to merchandise received two weeks ago and I think everything should look okay (off course it has sense only for teams which didn't change league level).

From: RamQ

This Post:
00
218273.16 in reply to 218273.15
Date: 5/22/2012 8:39:08 AM
Overall Posts Rated:
451451
Not the case:

4/9/2012 Weekly Merchandise profit $ 33 802
4/16/2012 Weekly Merchandise profit $ 33 169
4/23/2012 Weekly Merchandise profit $ 34 057
4/30/2012 Weekly Merchandise profit $ 34 483
5/7/2012 Weekly Merchandise profit $ 33 358
5/14/2012 Weekly Merchandise profit $ 33 026
5/21/2012 Weekly Merchandise profit $ 25 414

From: minde

To: RamQ
This Post:
00
218273.17 in reply to 218273.16
Date: 5/22/2012 8:47:08 AM
No Good News
II.1
Overall Posts Rated:
398398
Second Team:
Backyard Brawlers
This Post:
00
218273.18 in reply to 218273.16
Date: 5/22/2012 8:47:58 AM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
4/16/2012 Weekly Merchandise profit $ 48 354
4/23/2012 Weekly Merchandise profit $ 43 727
4/30/2012 Weekly Merchandise profit $ 45 570
5/7/2012 Weekly Merchandise profit $ 35 595
5/14/2012 Weekly Merchandise profit $ 35 764
5/21/2012 Weekly Merchandise profit $ 35 019

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