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Suggestions > 2 small training changes

2 small training changes

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From: jonte

This Post:
00
278239.8 in reply to 278239.7
Date: 4/19/2016 5:19:38 PM
Overall Posts Rated:
925925
I really hate this. My favorite trainee is 26 years old. he hast a TSP of 129.

last time he played his position was at age 19. since then I see stuff like this

Private League: at SF

16-29
3-7 3Pt
8 Rebound
3 Assist
3 Steals
1 Block
37 Points

League Game: at PG
4-17 FG
0-7 3Pt
9 Rebound
3 Assist
3+ TO

he only plays 1 time a week, while sitting at the bench the whole time. Its kind of frustrating...also my PG has to play SF for him and isnt much good at this either...

/edit: I was frustrated, so this post turned out like this. but still imagine you have an Andrew Wiggins-like talent and if you want to train him, you have to play him at PG and let rubio start at SF.

Last edited by jonte at 4/20/2016 3:55:20 AM

From: _wella_

This Post:
00
278239.10 in reply to 278239.7
Date: 4/20/2016 9:36:59 AM
Vattjom Vatos
SBBL
Overall Posts Rated:
257257
Second Team:
Utopia Vatos
My take on this:

BB will probably want to keep Position-training, since it's part of the fundamentals of the game.
But I propose the following way to new and improved BB-training imo.

* Availability
Make all form of training available for all positions and drop the trainingspeedloss(at least lower the effect) due to position.
Example: Lets make Pressure available for Centers, centers are usually very tall and gets a little loss in trainingspeed in "guardskills" anyway.

* Positions
You can choose "1,2,3,4 or team(5)" when it comes to positions, but you can select PG,SG and C for "passing" if you desire. Trainingspeed reduces as usual with more positions selected!

* Osmosis?
Give players a (very?)small portion of the selected training even if they played in other positions.
This way your starters, benchplayers all get a little bit of training. They still need to play their minutes to get training. Much like in Hattrick.

* Drop 1pos?
To limit "out of position training" even further, BB could opt to get rid of the "1pos training". This will force managers to select atleast two positions, but also train MORE players. Making it easier to play players in their right position.
Perhaps a slight increase in trainingspeed needs to be added... So players can get to the same level as with 1pos now.
My thought is that many managers will chose to play their two starters more then 48 minutes over the week, sacrificing one or even two trainingspots to get better results in league- and cup-games since the loss of training is not as significant as before.
I'm still pondering this last suggestion, it appeals to me, but I have not thought about it too long to be sure where I stand.

- More flexible training and tactical flexibility in lineups to the people!

From: nebi
This Post:
55
278239.11 in reply to 278239.10
Date: 4/30/2016 5:08:21 AM
Overall Posts Rated:
121121
Just keep current system.

Just because others are better at training/buying players, doesnt mean we need changes. You cant have everything... So either sacrifice training or keep training on "wrong" position.

This Post:
22
278239.12 in reply to 278239.11
Date: 5/1/2016 7:18:02 PM
Overall Posts Rated:
2323

I personally dont have a major problem with the training system, but I have suggested 1 minor thing, that is, a training camp (probably in the last week of the season) to train players.

Why? Well the "off-season" should be a time when players can improve their game faster than normal, you can see this in the NBA in some cases, someone puts in work during the off season and improves drastically, whether it's free throws, defense etc.

Perhaps at a cost (100k/150k/200k/250k etc per player/position/type of training or intensity etc - Perhaps more expensive = more probability of pops, from a range of 1 to 5 pops or so - 5 pops is a lot, yes i know)

For one thing, the free throw ability of many players is deplorable (apart from the elites), as is the stamina.
So someone can train this in camps maybe to give their player an advantage with high FTs/Stamina.
Could also train the other skills as well of course.

I think while slightly speeding up training (probably adds about 1-1.5 seasons of training on top of the already trained attributes if a 21 year old was in a training camp every season).

This would add a lot of strategy to training and also financial development, saving money for these camps.
benefits? Well U21 could become more competitive. Maybe a HOFer who had weaker starting skills than someone else may not get discarded and he could catch up.

I think a problem as well as that the gap between "graduating" from U21s until hitting the NT is way too long. Shouldnt take 7+ years? To become a NT player.
It would add a new dynamic to the game, younger elite players, better NTs, better players on a whole basis.

As for inflation, I think this would improve the number of high quality players around, if there's a lot of high quality players around, then less money will be thrown around since there is less competition for a large pool compared to a smaller pool of talent.

Obviously my suggestion may have to be tailored slightly, to ensure the system cannot be abused (i dont think it can, since this would require long term investment into trainees) but I do think my general idea could be effective.