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How to neutralize superior teams with considerably low rebounding?

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This Post:
22
304404.8 in reply to 304404.5
Date: 5/23/2020 1:55:56 PM
white snake
II.1
Overall Posts Rated:
73097309
Second Team:
Black Forest Boars
Just don't play FCP. That's suicide...

more like russian roulette: 5 out of 6 times nothing bad happens ;)
I play FCP in Utopia with a team, build specially for this tactic. High Stamina (8+ on every starter), OD+ID+SB on the players. Sometimes I get killed, sometimes my guys just roll through the other team like a bulldozer. If my opponent has low stamina on his team, it will get pretty hart for him to win. And with the high bonus on defense, you get steals and blocks on a high level. Unfortunately there are so few players, which would work in FCP, so yeah, it is difficult to run a working FCP.

This Post:
00
304404.9 in reply to 304404.8
Date: 5/23/2020 6:22:39 PM
Jeorgians
PPL
Overall Posts Rated:
139139
Yea it's not something you can just pull off your pocket. You have to have players built for FCP otherwise you'll just tire off your own players & give away free points and won't be scoring much yourself. These are pretty good suggestions though on how to build a running machine. Now I'm tempted to build one for myself. 😁

This Post:
00
304404.11 in reply to 304404.10
Date: 5/24/2020 5:58:01 AM
white snake
II.1
Overall Posts Rated:
73097309
Second Team:
Black Forest Boars
Nice. I missed the playoffs just with the last game.

I took a look at your and my stats and they are almost the same. Same amount of RB, OR against our teams, Stl and Blk are almost equal too.

My Team:
42,1 - 101,1 FG (41,7) / 9,7 - 27,2 3pt (35,8) / 13,3 - 19,1 FT (69,6) / 48,6 RB / 19,8 opp. OR / 10,4 TO / 21 opp. TO / 16,3 Stl / 15,7 Blk / 15,8 foul / 107, pt/game

Your Team:
41,5 - 96,6 FG (43) / 4,4 - 14,3 3pt (30,8) / 17,1 - 22,6 FT (75,7) / 48,4 RB / 20 opp. OR / 10,5 TO / ?? opp. TO / 16,9 Stl / 16,5 Blk / 14,7 foul / 104,6 pt/game

I lost some games because of the training rotation. Next season I will go from the start with the right line up. I'm curious to see, what will happen. But I think, the best my current team could achieve it 2. Division. The skills aren't high enough for more.

From: Nicolas
This Post:
00
304404.13 in reply to 304404.12
Date: 5/25/2020 4:23:13 AM
Tbilisi Mavericks
Umaglesi Liga
Overall Posts Rated:
6666
http://digitalfieldtheory.com/match/55465/boxscore.aspx
Any idea how this can happen? Rebounding ratings show 7 (high) vs 10 (low)
result: lower rebounding rating team had more than twice offensive rebounds and 5 more rebounds overall. And i was not playing small ball lineup, on the contrary

From: Grabby

This Post:
00
304404.14 in reply to 304404.13
Date: 5/26/2020 12:11:04 PM
Blue Vikings
IV.24
Overall Posts Rated:
138138
Second Team:
Big Horn Sheep
England missed 20 extra shots for 20 more opportunities to rebound. England's offensive rebound rate was roughly 7.5% and the home team was roughly 20%. These are very rough estimates but explains the total numbers.

This Post:
11
304404.15 in reply to 304404.10
Date: 6/7/2020 11:29:33 AM
Virtus Portici
II.3
Overall Posts Rated:
453453
Well I can proudly announce that I will be probably promoted in Utopia division 2 playing FCP in every single game since two seasons !

I have an average of 16.9 stl per game and 16.5 blk per game (balanced by 20 offensive rebounds per game against me).

For now I did not have any very strange games.

I have to thank you for all the theorycraft you wrote about this defensive tactic and I will now try to make it work at an upper level.


I am happy to say that I win my first game played with FCP :

(110820530)

My opponent had so low ranking in rebounding and Inside Defense, only 5 players to game and one of this with 5 stamina.
So it was the perfect situation to play FCP.

I grabbed 40 rebound against 48 of my opponent, 23 steals and he made 27 assists and 2 turnovers.

I think that it is not simple to play FCP but this defensive tactic can be used only in particulary match.

This Post:
00
304404.17 in reply to 304404.16
Date: 6/8/2020 7:09:20 AM
Virtus Portici
II.3
Overall Posts Rated:
453453
Thanks for the updates, I use a fcp periodically against thin teams with no bench and weaker than average pgs, especially if I think their starters are low on stamina.


I agree. I have also to add that your opponent should have a low rating avarege in rebound because FCP reduce ID and RB ratings, as writed in the Manual.

Problem is those teams I can usually beat anyway, so I just use it to inflate ppg, assist, numbers so I can get more merchandise money.


My question is why to risk FCP if I can beat the same my weaker opponent with M2M? Your opinion on more ppg, assist and steals could be right, but not sufficient.
In fact, if my opponent has low rebounding and only 5 players (with low stamina) I should win also with a rapid attack, as LI or Run (and M2M) to raise up the flow. So why play the FCP?

Think if I fully built my team for it( OD on everyone and possibly a 5 guard lineup playing patient or run and gun it may work, but I like the experiment.


What is the best offensive flow if I set FCP? Fast, normal or slow?

Last edited by SventraCanestri at 6/8/2020 8:13:17 AM

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