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This Post:
00
307618.8 in reply to 307618.7
Date: 12/21/2020 10:25:01 AM
Team Payabang
III.7
Overall Posts Rated:
216216
Sorry if im not clear at the first time... but what if we can all just Choose what the Training Session is... and then enable us to
enlist # of players.... dependent to the default number of training slots of the Training Session multiplied by the number of games we have that week... regardless if they have played or not in that position or even in a game...

Choose Training:
Inside Defense » C

Trainee 1
Trainee 2
Trainee 3(if there's a CUp/SC)

Think of it as if they are Training not During the Game days.... but when they are in their Team's Facilities with their Trainers and Youth Trainers... just like in the real world...

Game will still Provide the EXP... that really is very important too... so we still have a choice if we will let our Rookies Play in some games for EXP build up or not... and still the GS and Sta mechanics is still at play with all of the current Training elements... Its just that the we are not required to let our Trainees play just like IRL


From: ned

This Post:
00
307618.9 in reply to 307618.6
Date: 12/21/2020 11:45:19 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
822822
Second Team:
Slaytanic
Well personally I think BB should give a bonus to teams that train and a malus to teams that don't train cause training means to be less competitive. It should be compensate by transfer list but often this is not the case, it seems more convenient to have a strong team (more merch, income, ticket holders).
Also tanking should be limited, I love the green arrows on Friday and I love cause is "difficult" to train and it must continue to be difficult otherwise the stronger teams will continue to be the strongest one, the gap should be compensate by trainings.
Regarding biology research dept I didn't understand what you mean; as far as understood this feature will reduce the drops in our older players

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: Bro_Khen

To: ned
This Post:
00
307618.10 in reply to 307618.9
Date: 12/21/2020 12:07:24 PM
Team Payabang
III.7
Overall Posts Rated:
216216
You are right in what you have posted.. but if the Stronger Teams won't let their Trainees get some playtime... they will lag in EXP and Gameshape... and I believe players EXP too has a big effect in-game... and could have be sold at a higher Price than his lesser EXP counterpart...

Regarding my use of the "BuzzerBeater Biology Research Department"... its new thing to me that such thing exist... and It would be nice if the Devs can use that Department toits the maximum potential in Providing the game some more Real Life Datas/mechanics that can be also adapted here in BB... just like their current Research about the Medical Advancements....

How about putting in to the list.... about how the Rookie's/Prosoect's Training is done in Real life?
is it when at Game time or is it really at their Facilities? Is it adaptable to BB too?

Last edited by Bro_Khen at 12/21/2020 12:10:22 PM

From: SLAM

This Post:
22
307618.11 in reply to 307618.6
Date: 12/21/2020 3:04:13 PM
x DOMINATE x
III.12
Overall Posts Rated:
66
Second Team:
x SLAM x
I totally agree.
I have been playing BB off and on for years (more off than on).
It has never made sense to me why the players who are not getting game time are not practicing their butts off and improving their skills. It defies logic.

I would love to see two levels of training, simultaneously occurring:
1. Team Training: the whole team can train in GS or sills (OD, IS FT etc) or teamwork / chemistry (if there is actually a thing)
This type of training would give a smaller increase for the whole team (unless injured).

2. Individual training (for every player): You can choose to customize a training (OD, IS, FT, GS etc) for every player according to their needs.
This type of training gives a larger increase to the individual player.

With Minutes played increasing Experience. And experience actually making a difference if that player is clutch or chokes in big games when the pressure is on (cup, playoffs, rival, TV etc)

This Post:
00
307618.13 in reply to 307618.12
Date: 12/22/2020 11:06:57 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
822822
Second Team:
Slaytanic
I don't think drops will be reduced, but they won't start happening until a player turns 34.


Probably, let's see ;) In Italian forum a guy has written about an hidden skills for drops too. I've never thought about it but it could be cause not all the players have the same drops

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
11
307618.14 in reply to 307618.13
Date: 12/29/2020 2:47:02 AM
Kira Kira Koseki
II.3
Overall Posts Rated:
779779
Second Team:
Yubi Yubi
It has to be said at this point. BB-Marin is about to make a liar out of himself. They keep saying the new match viewer is coming, yet we're 3 days away from Flash being officially discontinued and not a trace of the new match viewer to be seen. At the very least they're cutting it awfully close, especially considering most browsers have made flash completely unusable already.

This Post:
11
307618.15 in reply to 307618.14
Date: 12/29/2020 3:43:35 AM
Team Payabang
III.7
Overall Posts Rated:
216216
https://scontent.fmnl17-1.fna.fbcdn.net/v/t1.15752-9/13235...

dont Panic sir... Devs still have until January 12 2021... If chrome and other browser suddenly remove its function after December... Buzzerbeater... in my opinion should give suggestion on what browser it still function until they release the new viewer...

Last edited by Bro_Khen at 12/29/2020 3:47:01 AM

This Post:
00
307618.16 in reply to 307618.15
Date: 12/29/2020 4:28:09 AM
Kira Kira Koseki
II.3
Overall Posts Rated:
779779
Second Team:
Yubi Yubi
That's still only 2 weeks away. And I don't think there's going to be any browsers left that allow you to turn on flash once Chrome turns it off.

We have indeed reached panic time.

This Post:
00
307618.17 in reply to 307618.16
Date: 12/29/2020 4:44:55 AM
Team Payabang
III.7
Overall Posts Rated:
216216
2 weeks is enough of a veteran programmer... 24 hours deadline is the equivalent of basketball's Last 2 Minutes' Panic time...

From: khenry

This Post:
00
307618.18 in reply to 307618.17
Date: 12/29/2020 11:24:15 AM
Overall Posts Rated:
487487
2 weeks is enough of a veteran programmer


And what about all the other time they’ve had to get a replacement ready? Confidence, as it should be, is low in anything actually coming and being useful.

I once had a team with 1757 players and was $25,835,360 in debt. This is not that team. Join the Discord group open to anyone, but especially for USA managers to improve your club or get involved with the U21 and NT programs (https://discord.gg/cKpNkt2).
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