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From:
GM-JuicePats
To:
Ubin Kõverkäsi
This Post:
0
34111.9
in reply to
34111.8
Date: 6/2/2008 10:50:13 AM
Overall Posts Rated:
303
(24565.1)
Please do not hijack threads to discuss something not relevant to the thread.
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
jimrtex
To:
B52
This Post:
0
34111.10
in reply to
34111.1
Date: 6/3/2008 9:19:33 PM
Overall Posts Rated:
4
The best position is
calculated
after the traiing update.
The calculation appears to be based on a comparison of skills. A PG is someone whose passing and handling are better than his shooting. This doesn't necessarily mean he is a good passer (he could be a horrible shot), or a bad shooter, but just that his passing is somewhat exceptional.
SF and PF need a good JS, but a SF will have a relatively weak IS. A SF has a mix of skills, so he is not necessarily an inside or outside player.
Outside shooting trains JR, but to a lesser extent JS, handling, and driving. It is quite possible that your player gained enough JS to tip him into a forward. This might be especially true if your player's JR lags his JS some. So even though his JR improved it might not yet have the weight to influence the guard aspect. Your player is probably a bit weak at OD, and perhaps a little better at ID than most guards.
How a player performs is based on his actual skills, and the position you play him at as well as your tactics. The "best position" is more a guide. The fact that he switched might indicate he would be a reasonable substitute at SF, if for example your starting SF was injured.
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