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New season news?????

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191779.84 in reply to 191779.80
Date: 7/27/2011 5:07:19 PM
Overall Posts Rated:
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I will give you a funny example: Do you remember Karate Kid? "Togli la cera, etc..."? And the kid learned new "skill"?

Why did I not become a karate champion when my mom forced me to make the bed?Oh,I'm so unlucky....

this cross-training is a bad thing.A user work to find on the market and plan the training to grow players with the best salary/performance ratio,and then the game oddly train useless skill that raise tha salary of these players ruining this work????


If those players are truly the best salary/performance ratio, an extra pop in an undesired skill will likely hurt less than on a guy who is already on the "wrong path". I am always impressed by the ability of users to simultaneously ignore that these changes do not occur in a vacuum and to assume that any small change to their "optimal" plan is essentially "ruining" it.

The pop in undesired skill however hurt,so you don't have any point here.A training system that lead you to losing time in the training of a player(primary skill) and raise his salary in an undesired way(because of random secondary skill) is bad

This Post:
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191779.85 in reply to 191779.77
Date: 7/27/2011 5:07:30 PM
Overall Posts Rated:
6060
So, for you Chris Paul can be a good blocker and inverse Dwight Howard can have good handling?..come on!


Well you can't compare this to BB because BB doesn't take into account height during the game...but if Chris Paul and Dwight Howard were equally high, yes, I'd bet on Chris Paul to make more blocks.


Answer me the other questions :D i'm curious :P
Maybe if CP were equally DH is not the same, DH would other skills :)

This Post:
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191779.86 in reply to 191779.81
Date: 7/27/2011 5:08:34 PM
Overall Posts Rated:
404404
reactions and anticipation aren't techincal skills,but physycal and mental skill that affect all the others in the game(like experience in BB)


Well, since BB training system doesn't match the one in real life, we can assume for BB's sake that "reaction and anticipation" that are trained via Handling show themselves via Shot Blocking, or Rebounding, or whatever.

A simple question:Why we should assume this?

This Post:
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191779.87 in reply to 191779.82
Date: 7/27/2011 5:09:04 PM
Overall Posts Rated:
514514
I'm actually pretty bummed that the much-anticipated revolution-inducing changes in training are actually pretty minor. I was hoping for SF training, FT training related to JS training... something to write home about. I guess I won't write home this season.


Me too... that's why I said initially "we'll see"

The example of driving training session that can train 10% of SB is (IMHO) pure craziness :-)

This Post:
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191779.88 in reply to 191779.75
Date: 7/27/2011 5:09:29 PM
Overall Posts Rated:
952952
Si, Koper si trova vicino a Italia e dovevamo stiudare Italiano per 12 anni. E la TV Italiana era brillante a quei tempi nel rispetto della TV Slovena.

Sorry for showing off a bit, haha I said "Yes, Koper is situated near Italy, so we had to study Italian for two years. And Italian TV was way better than Slovenian at that time".

End of offtopic.

What can I say, I like new training system very much because I'm trying to train as verstaile players as possible. And I like Shot blocking on guards a lot.

This Post:
00
191779.89 in reply to 191779.82
Date: 7/27/2011 5:09:52 PM
Overall Posts Rated:
6060
I'm actually pretty bummed that the much-anticipated revolution-inducing changes in training are actually pretty minor. I was hoping for SF training, FT training related to JS training... something to write home about. I guess I won't write home this season.


Sure is more better than this :)

This Post:
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191779.90 in reply to 191779.83
Date: 7/27/2011 5:10:16 PM
Overall Posts Rated:
514514
People should stop talking about realism here...seriously...i mean players still play atleast 2 games a week and you get training only on friday so you can make a case that those unwanted pops come from games played if you want to be realistic LOL...You get better at skills you dont even pay much attention to by just playing basketball...if you know what i mean...


Unfortunate we're free people

This Post:
00
191779.91 in reply to 191779.88
Date: 7/27/2011 5:14:23 PM
Overall Posts Rated:
6060
Si, Koper si trova vicino a Italia e dovevamo stiudare Italiano per 12 anni. E la TV Italiana era brillante a quei tempi nel rispetto della TV Slovena.

Sorry for showing off a bit, haha :) I said "Yes, Koper is situated near Italy, so we had to study Italian for two years. And Italian TV was way better than Slovenian at that time".

End of offtopic.

What can I say, I like new training system very much because I'm trying to train as verstaile players as possible. And I like Shot blocking on guards a lot.


Ok now i understand why know Karate Kid!
For me the point it's not like or not the SB in SG but why i should improve it for increase the salary without my will?...specially if i can't know in what time improve!

This Post:
00
191779.92 in reply to 191779.88
Date: 7/27/2011 5:15:42 PM
Overall Posts Rated:
404404

What can I say, I like new training system very much because I'm trying to train as verstaile players as possible.

If we could chose the secondary skill to train,I would like cross-training too

But in this way,it adds only random to the game.Do you prefer to have a pop in IS or Sb for a guard?Do you prefer to have a pop in OD or in SB for a big man?

This Post:
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191779.93 in reply to 191779.29
Date: 7/27/2011 5:15:52 PM
Overall Posts Rated:
209209
If you learn how to drive, you learn how to avoid being blocked.
Now when you try blocking someone driving, you know one more trick he can use to avoid your block, so you've become a better shotblocker.

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
00
191779.94 in reply to 191779.84
Date: 7/27/2011 5:17:54 PM
Overall Posts Rated:
32293229
I will give you a funny example: Do you remember Karate Kid? "Togli la cera, etc..."? And the kid learned new "skill"?

Why did I not become a karate champion when my mom forced me to make the bed?Oh,I'm so unlucky....

this cross-training is a bad thing.A user work to find on the market and plan the training to grow players with the best salary/performance ratio,and then the game oddly train useless skill that raise tha salary of these players ruining this work????


If those players are truly the best salary/performance ratio, an extra pop in an undesired skill will likely hurt less than on a guy who is already on the "wrong path". I am always impressed by the ability of users to simultaneously ignore that these changes do not occur in a vacuum and to assume that any small change to their "optimal" plan is essentially "ruining" it.

The pop in undesired skill however hurt,so you don't have any point here.A training system that lead you to losing time in the training of a player(primary skill) and raise his salary in an undesired way(because of random secondary skill) is bad


But you said yourself that you're picking players who have the best "salary/performance" ratio. That means that your random pop in rebounding on a guard will cause less of a salary increase than someone else who has a guard with a worse ratio, since that pop will increase the salary a greater amount.

I forgot who it was in another forum (one of the GMs, I believe) so I can't credit them for this insight, but it's a good perspective: each week you're getting 10% of a normal training in one of the 9 skills that aren't being trained. On average, something that takes two full training weeks to pop would, therefore, be expected to take 180 training weeks to pop. Obviously, sublevels and training speed will factor in, but to speak as if training has been destroyed by this is making a mountain out of a pebble.

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