BuzzerBeater Forums

BB Global (English) > Farm teams

Farm teams

Set priority
Show messages by
This Post:
00
220123.86 in reply to 220123.85
Date: 6/19/2012 5:05:43 PM
Overall Posts Rated:
32293229
I think skill drop is somewhat drastic and i really think that a big GS drop is enough.

I don't think a GS drop is enough to get their attention. Skills drops will and are more costly to remedy than a GS drop.


A lot of the people who buy overpaid players don't seem to pay attention to their GS in the first place.

This Post:
33
220123.91 in reply to 220123.90
Date: 6/21/2012 11:45:53 AM
Overall Posts Rated:
154154
if ain't broken don't fix it

From: shulty7

This Post:
00
220123.92 in reply to 220123.1
Date: 6/22/2012 1:13:03 PM
Overall Posts Rated:
33
If we have "farm teams" or "minors" then there should be a salary limit. It would change this game drastically. I think that it would make this game better it would help. It would be nice if there were a farm team, you can chose to have one or not to have one. We could have leagues that would require salary cap limit max, for instance maybe 4000 and below in the league.

You could promote/demote players but only a certain amount of times per year for 1 player. Another thing you can train them every 2 weeks maybe because they are in the "minors" "farm team". They will become better faster which if some teams don't have as good of a trainer as someone else then it wouldn't be fair to that lesser team. But if it takes 2 weeks to train them then it would kind of balance them out in a way so that their wouldn't be as many pops so fast.

If you guys were to implement a "farm team" of "minor" I think that it would dynamically change this game and instantly make it better.

From: GC 30
This Post:
00
220123.93 in reply to 220123.92
Date: 6/22/2012 9:03:31 PM
Overall Posts Rated:
2121
One way is to keep the NT game shape always the same for everyone, it would became an arcade thing.

Other thing that's related to the NT that hurts the game is merchandising, it helps keeping local players but the logic is just sad, other things should be taken into consideration; how long the player is in the team for example. And I bet that someday a coach won't put a rival player in the NT to hurt his economy or will play an own player in the NT to get some money. ( don't know if it happens, happened, etc.)

Today if you're in Div 1 and don't have a local NT player your chances to compete are lowered, unless you daytrade, tank,plays the game since the begining or is some kind of wizard.

Advertisement