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Testing the "empty lineup prevention" code in Private League matches

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This Post:
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259887.85 in reply to 259887.79
Date: 7/14/2014 11:26:16 PM
Overall Posts Rated:
166166

(71980393) I put 10 players on my roster, but did not assign any spots and Let the Coach Decide. Everyone was substituted normally except for my PF. He played 47 minutes.


My game started at 20:00 server time on Friday. As you see my PF did not substitute during the game.

This Post:
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259887.86 in reply to 259887.83
Date: 7/15/2014 4:04:06 AM
white snake
II.1
Overall Posts Rated:
72477247
Second Team:
Black Forest Boars
...continued from the previous post.

How is this going to be implemented? Will there be time for me to prepare my team for the changes?
The new code, as it is currently made, only kicks in for teams that have a suitable number of players dressed to avoid a walkover and a minimum of 4 empty starter spots set. When it kicks in, only the one already set starter position (if it is set at all) is kept in the recalculation of the depth chart. Other starter positions and all the backup positions are filled with the best lineup choices. This, in practice, means that the new code uses all the unused players to fill the starter and backup positions and the game engine then uses them as if they were set like that by the manager himself.


Marin, correct me if I'm wrong but this implementation will benefit BL even more. Now it's hard to train young players with BL. But if I set a trainee on PG (all three slots) and the other four positions will be blank, he will play 48 min. You wrote that only the blank positions will be filled with players so in the end it will be easier to train guys with the new BL. Or do I oversee something?

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This Post:
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259887.88 in reply to 259887.84
Date: 7/15/2014 10:50:14 AM
TrenseRI
III.2
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
Is there any way to verify that a lineup is chosen and if so what the picked lineup was (outside of watching the subbing patterns)?

@tictacshack: I'm afraid not.

(71980393) I put 10 players on my roster, but did not assign any spots and Let the Coach Decide. Everyone was substituted normally except for my PF. He played 47 minutes.
My game started at 20:00 server time on Friday. As you see my PF did not substitute during the game.

@Prof. BricksI'm pretty sure the injury of your "starting" PG Vail had something to do with it, but I can't act on it as it's still just a theory. I would need more similar matches (10 players dressed, 1 gets injured) to compare the data. Or it might be a completely different thing, more like that the choices for C and PF backups were limited to Rose because the others were just too bad to play there at all (which shouldn't really happen). Again, just a theory

Marin, correct me if I'm wrong but this implementation will benefit BL even more. Now it's hard to train young players with BL. But if I set a trainee on PG (all three slots) and the other four positions will be blank, he will play 48 min. You wrote that only the blank positions will be filled with players so in the end it will be easier to train guys with the new BL. Or do I oversee something?

@Nachtmahr: Please note that "Other starter positions and all the backup positions are filled with the best lineup choices." This means that the backup pg position will be replaced and a 48 minute game for that player will not be possible. At least, that's the theory. Still needs testing, of course.

This Post:
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259887.89 in reply to 259887.88
Date: 7/15/2014 4:28:49 PM
Overall Posts Rated:
55315531
I don't see the difference to how the blank lineup is working now.
Right now it seems to work like that:
- the coach is always using the player with the highest rating for the PG-spot to play as PG. That leads to a lot of switching positions and substitutions.

After the change it seems to work like that: the coach is always using the best player to play at a certain position, e.g. the best PG us going to play as PG.

Is the only difference that the coach will override Backup-positions if you put a single player in the lineup and want to make him play as PG/PG/PG?

This Post:
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259887.90 in reply to 259887.89
Date: 7/16/2014 6:27:44 AM
TrenseRI
III.2
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
After the change there will not be so many position switching and substitutions as the GE is actually filling the depth chart, as best as it can, before the game starts. This means that the overall effect will be something more similar to having had a set lineup from the start.

It will override backup positions only in cases where there are any set, but, as I explained, that's not the only difference.

This Post:
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259887.91 in reply to 259887.90
Date: 7/16/2014 7:27:41 AM
Phoenix_Suns
III.5
Overall Posts Rated:
176176
What happens if I set a BL with LCD except I fill e.g. player A for all three PG slots and player B for any other starting spot? Will the rest of the lineup be managed like before with all the position switches and substitutions?

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This Post:
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259887.93 in reply to 259887.91
Date: 7/16/2014 9:53:53 AM
TrenseRI
III.2
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
What happens if I set a BL with LCD except I fill e.g. player A for all three PG slots and player B for any other starting spot? Will the rest of the lineup be managed like before with all the position switches and substitutions?

Yes, exactly.

EDIT: We are still thinking of lowering the limit of allowed empty spots before the new code kicks in to three. If that happens, only the two starters would be kept in the new depth chart generation (as the new code would kick in, in the case you presented). All of the backups would be recalculated too.

Last edited by BB-Marin at 7/16/2014 3:53:39 PM

This Post:
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259887.95 in reply to 259887.94
Date: 7/18/2014 11:48:49 AM
Overall Posts Rated:
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(71926956)

I have only set the starting PG and the new code seemed to work pretty nicely in this game as my bench players took nice minutes, only my PF played a little bit longer, I think cause he is the best player of my team and coach wanted him long time in the court.

The enemy of good is...the better!
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