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The Foul System in BB

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From: Dormouse

This Post:
11
313451.87 in reply to 313451.85
Date: 4/5/2022 6:57:21 AM
Hortatus
II.1
Overall Posts Rated:
13021302
Personally I would not relate training to a hidden attribute.. aggression is now already a curious limit (and source of many curses) to training..

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This Post:
00
313451.89 in reply to 313451.82
Date: 4/9/2022 10:35:02 AM
Overall Posts Rated:
305305

#4 Decrease fouls (but not aggressiveness) with experience.
There is no linear relation. Players commit many faults as rookies. But in general they commit also more faults when they get old and slower.

Also, in general, I hope the new BBs don't listen to people in this thread. The game was well designed initially. No need to touch things because people whine.

You can go here
https://www.basketball-reference.com/leagues/NBA_2021_per_...
and press "PF" to order players from most to least faults per minute
Maximum: Dwight Howard 6.0 faults per 36 minutes (so if you try to play him for 40+ minutes, he will foul out most games)
Minimum: Tyrus Jones: 0.9 faults per 36 minutes.

So, as I said, the game is well designed. And people should take faults into account when buying players. (Yes, I know, I always forget that also)


This Post:
00
313451.90 in reply to 313451.89
Date: 4/9/2022 11:31:37 AM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
Not to mention the top 4 highest PF/36 mins are above 30 xD

From: Redbear

This Post:
00
313451.92 in reply to 313451.81
Date: 4/16/2022 10:07:57 AM
RB Warriors
II.1
Overall Posts Rated:
2020
I think BB should also (1)adjust the chance of foul; (2) let managers to choose the attitude of a player in attack and defence

As I know, each shot/ posession the defending team and the attacking team has certain % chances to foul.

Also, I think BB should let managers to choose how agressive ( or hustle) in attack and defense. (soft, medium, hard), so managers can easier to prevent players to foul out by adjusting their attitude.

Hard attitude can increase the agressiveness and performance of a player, but have more cost and stanima and more fouls, as well as turnovers.

Soft attitude can decrease the number of fouls (esp. foul rate) of a player, number of turnovers and also the cost of stanima, but he would have a poorer performance ( esp. in defense, he would let more open chances to score to the opponent)

This Post:
11
313451.93 in reply to 313451.91
Date: 4/25/2022 1:48:09 AM
Shohoku CB
III.12
Overall Posts Rated:
10621062
Guys, Can see the news of this season?

The agresivement point in Foults decrease how? i don't know but we need to study this with players that have this agressivement skill.

Good news for this

This Post:
11
313451.95 in reply to 313451.94
Date: 4/27/2022 8:24:04 AM
Overall Posts Rated:
305305
BBs don't understand that this is a long-term strategy game. Good managers make careful long-term decisions.

You are rewarding bad managers that didn't look at agresiveness when they bought their trainees.
You are punishing good managers that took good care when they bought their trainees.

Please, can we revert to the pre-Marin game engine?
From that point, BBs have done nothing but spoil the strategic balance of the game.

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