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Suggestions > Weekly raise for the staff

Weekly raise for the staff

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This Post:
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116916.9 in reply to 116916.8
Date: 10/28/2009 10:13:37 AM
Overall Posts Rated:
155155

Oh, and manager could also improved their skill, of course that would cost money, but it would become more real. But the improvement shall be reaally slow, because a player improves quicker than a manager in real life.


I don't see why a manager should improve their skill over time - unless you pay money for training him or something like that.

Run of the Mill Canadian Manager
This Post:
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116916.10 in reply to 116916.9
Date: 10/28/2009 10:35:03 AM
Overall Posts Rated:
225225
You can do this right now. It's called buying a new staff member -- you pay money, his skill improves.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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116916.11 in reply to 116916.10
Date: 10/28/2009 4:39:41 PM
Overall Posts Rated:
154154
You can do this right now. It's called buying a new staff member -- you pay money, his skill improves.

With level 7 too?

This Post:
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116916.12 in reply to 116916.10
Date: 10/29/2009 3:17:02 PM
Overall Posts Rated:
11
LOL, you know what I meant.

This Post:
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116916.14 in reply to 116916.13
Date: 10/31/2009 6:45:28 AM
Overall Posts Rated:
5050
These are my suggestions about wages generally (both players and staff)

Players
I know that wages are related to the skills of the players but what about rounding them. I don't find it so realistic to pay a player $5.472. I could pay him $5.500... This way, in economy we won't have a balance of $538.052 but just $538.000 which is by far more realistic... Also, the TV contracts can be rounded. About Atendance and Merchandise leave them as they are (many fans buy just a pair of socks which cost $5.99 or sumthing)

Staff
I agree about staff weekly raises but not that much... I also agree with the staff improvement. You could round staff wages too. e.g. This week's salary $15.000, Next week's salary $15.100

This Post:
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116916.15 in reply to 116916.14
Date: 10/31/2009 11:23:06 AM
Overall Posts Rated:
225225
Players
I know that wages are related to the skills of the players but what about rounding them. I don't find it so realistic to pay a player $5.472. I could pay him $5.500... This way, in economy we won't have a balance of $538.052 but just $538.000 which is by far more realistic... Also, the TV contracts can be rounded. About Atendance and Merchandise leave them as they are (many fans buy just a pair of socks which cost $5.99 or sumthing)

This is possible, and might make sense, especially for player contracts.


Staff
I agree about staff weekly raises but not that much... I also agree with the staff improvement. You could round staff wages too. e.g. This week's salary $15.000, Next week's salary $15.100

This wouldn't be very useful, given that we have weekly staff salary raises.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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116916.16 in reply to 116916.15
Date: 10/31/2009 4:06:19 PM
Overall Posts Rated:
5050
So, is it in your plans to round the wages?

This Post:
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116916.17 in reply to 116916.16
Date: 10/31/2009 7:05:55 PM
Overall Posts Rated:
225225
GMs have nothing to do with the development of the game. This is something the BBs will decide on.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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116916.18 in reply to 116916.17
Date: 11/1/2009 7:11:36 AM
Overall Posts Rated:
5050
OK.

From: Pika^^

This Post:
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116916.19 in reply to 116916.13
Date: 11/5/2009 5:15:14 PM
Overall Posts Rated:
11
WOW, really good points.

But it hurts to a III division team to have a manager 5 or 6.

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