Multiskilled players reach their caps much faster,
To clarify this - multiskilled players hit the cap at a lower salary. And I would not say it is a MUCH lower salary. A well-balanced SF seems to hit his cap in the $40-45K range, which is still getting close to $60K.
My observation is that there is probably just one cap formula for all players, which is why we see differences by position. Guard skills seem to count less towards the cap, in particular passing and handling.
Also, a multiskilled player does not hit his cap faster in terms of training time. My player Wendon took a lot longer, time wise, to hit his cap. Yes, his salary is lower, but training so many skills to high levels still takes time.
So conclusion: you can train a player longer, cap wise, if he is multi-skilled. Such a player is probably much more useful than the average allstar player and has a lower salary. So why does everyone want players with no secondary skills again?
Last edited by HeadPaperPusher at 2/4/2010 10:18:27 AM
Run of the Mill Canadian Manager