BuzzerBeater Forums

BB Global (English) > Dynamic salary calculation for season 15

Dynamic salary calculation for season 15

Set priority
Show messages by
This Post:
00
169470.9 in reply to 169470.8
Date: 1/11/2011 3:13:18 PM
Overall Posts Rated:
8787
Yeah, that would be pretty coherent. And thank you for your knowledge!

This Post:
00
169470.10 in reply to 169470.8
Date: 1/11/2011 7:38:00 PM
Overall Posts Rated:
209209
he MAY have meant this: that potential caps are defined on base salary (just like DMI is, for example).

Wouldn't it be simpler to say it's based on the amount of skill and its distribution? Or is there something else to it?

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
From: Pouah

This Post:
00
169470.12 in reply to 169470.11
Date: 1/12/2011 7:50:46 AM
Overall Posts Rated:
3232
Great work !
Thank you.

This Post:
00
169470.13 in reply to 169470.1
Date: 1/12/2011 12:49:42 PM
Overall Posts Rated:
246246
Idiot question but still I try:
- though people emphasise capping is not salary dependent there is still some correlation.
- do lower salaries "uncap" players? Did anybody check?

Edit: indeed, very idiot. I didn't read the full thread. Thanks for answering before I asked the question ;)

Last edited by Einpeitscher at 1/12/2011 1:20:11 PM