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Antipoaching autobid

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From: Fresh24
This Post:
00
173181.9 in reply to 173181.6
Date: 1/31/2011 10:50:42 PM
Syndicalists' BC
Naismith
Overall Posts Rated:
304304
I think the idea of automated bidding is a good idea, and would hand it off for the BB's to implement it however it is most feasible.

It should address issues like needing to post players during peak times (which are certainly not great for most people), and would decrease the variance in sales of players of equal value since people won't have to either overbid or be at the bidding war to get players they covet.

Maybe it could be piloted in with the staff first?

This Post:
00
173181.10 in reply to 173181.8
Date: 1/31/2011 11:00:55 PM
Overall Posts Rated:
522522
Well I would make it that an autobid will only bid every 2 minutes instead of instantly.
This allows humans to bid as well instead of the autobid just instantly raising the price.

If it works for players, shouldn't it work for staff as well? Imagine if all, say, superior trainers with a salary <20k had immediate bids of 200k+?

Yes it should work for staff too. But this isn't as important.
I don't understand your second point of all superior trainers having immediate bids of 200k. How does that matter? The price is going to get driven up to 200k anyway, so what difference does it make if it happens quicker than slowly bidding it up? Remember the price only goes up quickly when more 1 person sets an autobid. Under the current system, both players would simply be sitting at the computer and manually outbidding the other constantly until the one willing to spend more money wins the player. This is exactly the same as the autobid isn't it?

The current system doesn't really require more time. It just requires you to be present and willing to bid at the deadline (assuming the site is up and running, given recent events), and in some cases, not even that (just pay what the seller asked).

I disagree, how is someone supposed to bid on a player if they need to be at work? Current system gives an advantage to players that can be on at the time the player is going to sell. And you could argue that the person should just bid the max value he is willing to pay for the player before he goes to work, but that in itself is a disadvantage as quite often the price won't go that high and you are paying more than you have too.

I don't quite see your objection with the autobid system? What is it in particular that you don't like about the idea?

From: zyler
This Post:
33
173181.11 in reply to 173181.10
Date: 1/31/2011 11:10:34 PM
Overall Posts Rated:
217217
terrible idea.

This Post:
11
173181.12 in reply to 173181.10
Date: 1/31/2011 11:27:31 PM
Overall Posts Rated:
744744
Well I would make it that an autobid will only bid every 2 minutes instead of instantly.
This allows humans to bid as well instead of the autobid just instantly raising the price.

Well, this way, you'd never know if you were bidding against an actual human being, so there's that.

If it works for players, shouldn't it work for staff as well? Imagine if all, say, superior trainers with a salary <20k had immediate bids of 200k+?

Yes it should work for staff too. But this isn't as important.

I think it's quite the opposite; it's more important for staff. Only a few players start at 1k. ALL staff start at 1k.

I don't understand your second point of all superior trainers having immediate bids of 200k. How does that matter? The price is going to get driven up to 200k anyway, so what difference does it make if it happens quicker than slowly bidding it up?

The difference is mostly for non-supporters, who can "bookmark" staff (and players) by bidding on them, so that they show up on their Bids page.

Remember the price only goes up quickly when more 1 person sets an autobid.

There are 50k people playing this game. How often do you suppose only one of them would be interested in a cheap superior trainer?

Under the current system, both players would simply be sitting at the computer and manually outbidding the other constantly until the one willing to spend more money wins the player. This is exactly the same as the autobid isn't it?

The only way this is "exactly the same" is if bidding wars happened with two days to go before the deadline. I've yet to see that happen.

The current system doesn't really require more time. It just requires you to be present and willing to bid at the deadline (assuming the site is up and running, given recent events), and in some cases, not even that (just pay what the seller asked).

I disagree, how is someone supposed to bid on a player if they need to be at work? Current system gives an advantage to players that can be on at the time the player is going to sell. And you could argue that the person should just bid the max value he is willing to pay for the player before he goes to work, but that in itself is a disadvantage as quite often the price won't go that high and you are paying more than you have too.

Plenty of people play this game at work (I'm not one of them, but the point remains). People also have to drive to pick up the kids from practice, go to weddings, shovel the driveway, get drunk at the pub, spend time with their families and a whole litany of other activities that don't allow them to access BB 24 hours a day. For 14 seasons, this hasn't been a problem.

I don't quite see your objection with the autobid system? What is it in particular that you don't like about the idea?

Because it's automated. Why not set up other automatic things, like having a system that sets the lineup for you to maximize training minutes while you're on vacation? Or automatically chooses the best training option based on minutes? Or a system that fires your current staff and hires a new one once the weekly salary reaches a certain threshold? Or a feature that would transfer-list your players at a set time in the future? In fact, why not one that logs in for you every six weeks so NT farmers can keep their teams alive?

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
173181.13 in reply to 173181.12
Date: 1/31/2011 11:56:40 PM
Overall Posts Rated:
522522
Does it matter if you know whether you are bidding against a human or autobid?

I think it is more important for players because all staff of the same level are equally good, where as there are different players so the player you want might be listed at a time you can't be online, where as all the staff of the same level are the same and frequent so you can expect another one asap.

What difference does it make if the bidding war occurs 2 days before rather than 10 minutes before?

You are against it simply because it is automated?? Were you against having training reports simply because it automatically records your training history for you?? Just because it is automated isn't a reason to be against it, and our examples are facetious. Autobid is completely different to the examples you gave.

This Post:
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173181.14 in reply to 173181.11
Date: 1/31/2011 11:58:10 PM
Overall Posts Rated:
522522
Why?

This Post:
11
173181.15 in reply to 173181.14
Date: 2/1/2011 12:31:44 AM
Overall Posts Rated:
6868
Sounds like a day trader tool,

if this was to happen it would have to be limited to only 1 autobid on 1 player at all times.

This Post:
00
173181.18 in reply to 173181.15
Date: 2/1/2011 12:50:02 AM
Overall Posts Rated:
744744
Sounds like a day trader tool,

if this was to happen it would have to be limited to only 1 autobid on 1 player at all times.

Then why not just make the bid?

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
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