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mid season announcement

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This Post:
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187889.9 in reply to 187889.8
Date: 6/22/2011 11:20:48 AM
New York Chunks
II.2
Overall Posts Rated:
943943
I think the changes coming up in training will have a much bigger impact on the relative value of different positions than the addition of more bot team players to the TL. Cross-training will probably change a lot the current training strategies, especially for small forwards, but this may also ripple to the guards' value. The main reason for the difference in the value of guards vs. centers is really about the number of skills needed for the different positions and how much time it takes to train them. This has been discussed at length in other threads, but in a nutshell, training a center is easy so valuable centers are more plentiful on the TL, while training a guard takes more time (just training up OD alone is a task!) and so valuable guards are less available on the TL.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
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187889.10 in reply to 187889.6
Date: 6/22/2011 11:30:22 AM
Overall Posts Rated:
506506
Bot release will act just the way it did before, only the players over a certain skill level will be transferlisted and all the others will directly retired. The only difference is that the bot players that do get listed, will now be listed at 10x their salary instead of $0. The new listing rule applies to all fired players and f.e almost completely removes the possiblity to sabotage NT players that happen to not be part of the NTs selection.

This Post:
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187889.11 in reply to 187889.10
Date: 6/22/2011 11:37:47 AM
Overall Posts Rated:
906906
Bot release will act just the way it did before, only the players over a certain skill level will be transferlisted and all the others will directly retired. The only difference is that the bot players that do get listed, will now be listed at 10x their salary instead of $0. The new listing rule applies to all fired players and f.e almost completely removes the possiblity to sabotage NT players that happen to not be part of the NTs selection.



This sounds to me like players below that "certain skill level" will still be retired directly going forward, is that right?
From how I read the mid-season news, it sounded like all players will be transferlisted, no matter how good or bad they are.

Last edited by El Duderino at 6/22/2011 11:38:59 AM

We have both said a lot of things that you are going to regret.
This Post:
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187889.12 in reply to 187889.11
Date: 6/22/2011 11:51:19 AM
Overall Posts Rated:
506506
As I said, no single change will be made to the release of bot players, other than that they now will not get listed at $0 but at 10x the salary. The rate of release of bot players per country, and the requirements for bot players to release will continue to be the same as it was the past seasons. The players that didn't make the cut in the past season, still won't make the cut and thus will still retire.

This rule has an effect on all fired players that would normally directly retire, but now get listed. These players will now only retire if they didn't get a bid on the transferlist.

Last edited by BB-Patrick at 6/22/2011 11:52:37 AM

This Post:
00
187889.13 in reply to 187889.12
Date: 6/22/2011 12:03:37 PM
Overall Posts Rated:
906906
Ok, thanks for clarifying this again

so correct me if I got it wrong again ;-)
Bot players: only get listed if their better than a certain level (for 10x salary)
players fired by human managers: get listed no matter how good they are (for 10x salary)


We have both said a lot of things that you are going to regret.
This Post:
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187889.14 in reply to 187889.13
Date: 6/22/2011 12:07:54 PM
Overall Posts Rated:
506506
exactly. Nothing changed in the way how bot players are listed, they are just listed at a different value.

This Post:
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187889.15 in reply to 187889.14
Date: 6/22/2011 12:14:04 PM
New York Chunks
II.2
Overall Posts Rated:
943943
Ah, that's different from what I read into the News.

"the player's union has announced that players will no longer be subjected to automatic retirement when their managers fire them. Instead, players will now take their talents to the transfer market... Under the new rule, the only way for a player to be permanently retired is if no manager decides to buy him."

I interpreted this to mean that all players were to be listed regardless of skills or salary, which would increase the number of players on the TL. I guess I was wrong. I will punish myself now by throwing salt in my eyes.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
From: Dodor

This Post:
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187889.16 in reply to 187889.15
Date: 6/22/2011 1:32:22 PM
Dodor Utd
A Grupa
Overall Posts Rated:
513513
Second Team:
Dodor Inc
Ok, will someone explain to me what exactly the new cross-training involves?

This Post:
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187889.18 in reply to 187889.17
Date: 6/22/2011 5:18:10 PM
Overall Posts Rated:
406406
Finally, owners agreed to the player demand that trainers, some of whom haven’t changed their methods in over ten seasons, take a refresher course, bringing them up-to-date with the latest equipment and techniques. A particular emphasis of modern techniques seems to be cross-training, and by the start of season 17, we expect that just as improvement in one skill seems to be linked to related skills, now improvement in one skill will in addition be linked, more weakly, even to seemingly unrelated skills.

This is what we know about the change. I guess more details about this will be out this off season.


Great.

"more weakly linked to an unrelated skill" - so for 10 levels OD you will get 1 level blocking, or what?. That will totally change the whole system.

This Post:
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187889.19 in reply to 187889.18
Date: 6/22/2011 5:44:46 PM
Dodor Utd
A Grupa
Overall Posts Rated:
513513
Second Team:
Dodor Inc
It seems that everytime you train a player, all his skills will improve (though obviously by a very small margin).
If that's true, maybe the increase in the skills you actually train will be lowered, otherwise we'll just see an inflation in players' skill levels.

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