Probably a low level (or better, a not very high level) of this 4 skills could work with a slow tactic. This player should find the weak point of his opponent and win the mismatch.
With a multiple 11 he can't score against a classic big man in the paint but outside... maybe 3point like the rain, too.
11? I aim much higher. Let me compair it for you:
This guy (32772832) has a better offense set than most of the NT players. He was my test subject. This season I have some problems with his GS and his 3pt% decreased because of some tactical shifts, but his FG% is still very high.
Now I'm building an optimized version of him for the german squad. MVP and nice starting skills. Time will show if I can reach my target/skill set for him.
I though about the "medium class" when I wrote 11. It is not easy to have a player with high JR and high IS. Maybe 11 is a good point. But IS=11 is not a good level for a PF uhm. So I wrote a bad idea.
