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newbie big man training

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This Post:
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305734.9 in reply to 305734.8
Date: 8/27/2020 4:45:55 AM
Overall Posts Rated:
14901490
Neither can prove!? What are you talking about? I provided actual examples to prove what I said is correct, if you think you are not disingenuous and misleading regarding JS, you are welcome to do the same and explain how your suggestions and opinions make any sort of sense. Until then, this is the only reasonable and fair assessment of your posts for me.

Rather than providing incorrect information, it would have been better not to provide any information at all. The claim that 1v1 guards trains HA faster than 1v1 forwards is also unsupported by the data and therefore incorrect. The suggestion that the OP should train ID first disregards both the fact that the training speed of various inside skills depends on their relative value to one another and the fact that the order in which you train the skills has an impact on salary/cap due to the (unwanted) training of the skill you are trying to punt. SB also has a higher baseline training speed than ID.

Looking closely, there was not a single correct or reasonable opinion in your post...

Last edited by Lemonshine at 8/27/2020 5:40:38 AM

This Post:
11
305734.10 in reply to 305734.9
Date: 8/27/2020 2:42:17 PM
Overall Posts Rated:
4545
You provided examples assuming where a potential big trainee would start and just ran with it. Not everyone hits a respectable JS big. Normally the skill is far lower. You don't need to go balls-to-the-wall on training it.

The claim that 1v1 guards trains HA faster than 1v1 forwards is also unsupported by the data and therefore incorrect.

The data I reference does support that. Simply because you don't use it does not automatically make it incorrect.





The suggestion that the OP should train ID first disregards both the fact that the training speed of various inside skills depends on their relative value to one another and the fact that the order in which you train the skills has an impact on salary/cap due to the (unwanted) training of the skill you are trying to punt. SB also has a higher baseline training speed than ID.

Training ID first was assuming all things being equal. And it's usually trained first (and just in case you missed it...assuming all things being equal) because it has an elastic effect with all other inside skills. And as for your point about SB training I'm not certain why it's relevant. I simply mentioned other users have rotated back-and-forth with that and ID.

Furthermore, you really need to understand that BB is a shrinking community with a low level of forum participation. Having the same handful of users berate and demean others in every thread isn't helping.

This Post:
00
305734.11 in reply to 305734.10
Date: 8/27/2020 7:43:49 PM
Overall Posts Rated:
14901490
You provided examples assuming where a potential big trainee would start and just ran with it.
What are you talking about? I provided an example appropriate for the Potential of the player (HoF). You have the same situation for lower salary players, with lower skills and lower potential. THAT is precisely what happens if you train 1v1 guards. And guess who (correctly) didn't train 1v1 guards for his trainees, but preaches that on forums? (46913608)

The data I reference does support that
Are you serious? Do you wanna try to plot those HA lines in the same chart with the same scale? You can't because that's wozzvt old data isn't it? You don't have the raw numbers nor the statistical significance of wozzvt first estimate and the update he did later on.

because it has an elastic effect with all other inside skills
do you understand that elastics is less important for inside skills than for outside skills because each inside skill is influenced by and trains other inside skills? It's not just ID...ID/RB/SB are all pulled and train 2 other inside skills and IS is pulled and trains JS and ID.

Everything being equal ID should never be trained before SB and it's ill-advised to train it before IS. I already explained that SB is the fastest training inside skill and you need a gap of 2-3 for ID to become as fast as SB. SB also trains ID and RB as secondary training, so not only it's faster but there is no waste. If you punt SB, the difference between starting with IS, RB and ID is limited, but, once again, ID trains SB which is precisely the skill you are trying to avoid, so what you want is the highest possible elastic effect on ID and the lowest on SB before you train ID.

you really need to understand that BB is a shrinking community with a low level of forum participation. Having the same handful of users berate and demean others in every thread isn't helping
It's amusing that somehow you believe that providing and insisting on wrong and incorrect information from start to finish in a help thread is going to do wonders for the community.

Get your facts straight and give the correct information and nobody will take exception. I have not tried to demean you, I simply noted that everything you wrote in this thread is either wrong, illogical or questionable.

Last edited by Lemonshine at 8/27/2020 8:25:11 PM

This Post:
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305734.12 in reply to 305734.11
Date: 8/27/2020 9:10:30 PM
Overall Posts Rated:
4545
And guess who (correctly) didn't train 1v1 guards for his trainees, but preaches that on forums? (46913608)


I guess you wanted to pretend I didn't have other trainees (46913638). I definitely did train 1v1 G. I simply lost about a half season of training getting a new franchise up to speed and his starting JS was terrible. As for the rest of your comment, I'm done going in circles with you on this. Best of luck in the playoffs.

This Post:
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305734.13 in reply to 305734.12
Date: 8/28/2020 5:28:21 AM
Overall Posts Rated:
14901490
Lol your other trainee was trained at SF for the same 2 starting seasons! SF/PF...1v1 guards...

To stop digging yourself an even deeper hole is a wise choice, but the damage is now done. Creating confusion and misdirection seems to come natural to people nowadays. And it's not like you don't have Coach Parrot or the training simulator to help.

Last edited by Lemonshine at 8/28/2020 5:32:57 AM

This Post:
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305734.14 in reply to 305734.13
Date: 8/28/2020 12:38:24 PM
Overall Posts Rated:
77
why is training 1v1 (either guards or forwards) recommended before training ID and other inside skills?

This Post:
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305734.15 in reply to 305734.14
Date: 8/28/2020 6:12:34 PM
Overall Posts Rated:
14901490
Most people will do out of position training first, so they can have the player in a more appropriate position (C for a big man) when they are older, better and cost more. You can imagine it may not be the best idea to play a 100k guard at C or a 100k big man at PG if you are trying to win games.

Generally 1v1 -> secondaries -> primaries

This Post:
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305734.16 in reply to 305734.15
Date: 8/29/2020 3:04:05 AM
Overall Posts Rated:
77
Yes, sounds reasonable. Thanks!

This Post:
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305734.17 in reply to 305734.16
Date: 8/29/2020 8:28:13 AM
Overall Posts Rated:
14901490
In order to maximise the player's potential you will need Coach Parrot or the training simulator, because it becomes crucial to know when to stop. Making a plan and having an idea of the final build is important, as you need enough time to get the primaries to the level you want, but at the same time you don't want to switch too early and have fewer secondaries.