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Suggestions > New inside zone or fix 2-3.

New inside zone or fix 2-3.

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From: Marot

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181900.92 in reply to 181900.91
Date: 5/7/2011 8:23:56 AM
Overall Posts Rated:
916916
40-83 fgm-a if you consider this a good defense i don't... It's near 50% of success...

From: CrazyEye

This Post:
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181900.94 in reply to 181900.93
Date: 5/7/2011 2:17:26 PM
Overall Posts Rated:
959959
And what is a good FG% then? inside shots have a far greater success factor then a long JS or 3FG does so you have to take that into consideration.


at least he didn't argued that the opponent defended man to man, so that his offense couldn't work ;)

This Post:
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181900.96 in reply to 181900.16
Date: 5/8/2011 6:30:09 AM
Overall Posts Rated:
246246

1) because much of the problem with the 2-3 zone is that the player pool that's being trained is as a whole poorly suited to play in it.


Assuming that 3-2 and 2-3 work just as good if we have the right player pool - ok. This leads us to a different angle of the problem: if there is as strong bias in skill training by the community, this is apparently driven by a bias in information. The mechanics of 3-2 and M2M are much better understood than 2-3. Why? Is 2-3 more complex and therefore more costly to understand (how many have been as courageous as moutlinho?).

If the entry cost for acquisition of the "2-3 technology" is too high, there is no path for the community to get there.

If this is true, the solution to the problem is not changing the engine but the knowledge of the managers. This can be done by providing information or setting the right incentives. Unless the bad reputation of the shot blocking skill in the community is not altered, the quantity of available players with useful sets of skill combinations will be extremely low.

I just searched
- ID 14 or +
- SB 12 or +
- OD 7 or +
no other requirement: "No results found. Try a less restrictive search."

From: LA-Bernspin

To: red
This Post:
00
181900.98 in reply to 181900.97
Date: 5/12/2011 9:38:31 AM
Overall Posts Rated:
228228
If shot blocking has so much importance for 2-3 work properly, BBs should at least make SB training similar to 1x1: train SB and gain pops in ID, RB, IS galore as side effect.

This Post:
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181900.99 in reply to 181900.98
Date: 5/12/2011 9:41:26 AM
Overall Posts Rated:
959959
without is is it already the case.

From: myToast
This Post:
11
181900.100 in reply to 181900.99
Date: 5/13/2011 1:59:11 AM
Overall Posts Rated:
2727
u guys think too much

LI and LP can be defend by 2-3 straight up < proved
and also by 3-2 < by limiting the touch the inside post players got

the problem most 2-3 zone player got is his ID rating over opponent IS rating and still lose the game
but the rating is highly faked because the SF (usually weaker ID) is placed inside
2-3 works only when ur opponent have an outside player that went inside
2-3 wont work when none of u defender has high enough ID that can match up the opponent's high IS

Last edited by myToast at 5/13/2011 1:59:55 AM

From: Marot

This Post:
00
181900.102 in reply to 181900.100
Date: 5/13/2011 6:15:57 AM
Overall Posts Rated:
916916
u guys think too much

LI and LP can be defend by 2-3 straight up < proved
and also by 3-2 < by limiting the touch the inside post players got

the problem most 2-3 zone player got is his ID rating over opponent IS rating and still lose the game
but the rating is highly faked because the SF (usually weaker ID) is placed inside

2-3 works only when ur opponent have an outside player that went inside
2-3 wont work when none of u defender has high enough ID that can match up the opponent's high IS


U don't read too much.

We already have tested 2-3 with a good SF, ID over 11(also OD like 16-17), SG ID over 8 and 2-3 doesn't work. Even if you play with OD's around 15-16 and nice ID, the 2-3 makes you lose lot of OD, you can't stop the inside players(make around 50% of FG), but you also can't stop their outside players.


And i'll repeat, you can't design a zone that ask you a TOP level skills that only some teams can have, when 3-2 works pretty good with any normal player.

Why this imbalance between zones, why 3-2 is so easy to set and 2-3 is that hard to make it work????

And if BB's wanna leave the 2-3 just for some high ranked teams, then the others managers we deserve a new inside zone that works as 3-2 does but in the inside focus.

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