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BB Global (English) > Is BB dying a slow death?

Is BB dying a slow death? (thread closed)

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This Post:
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260959.922 in reply to 260959.921
Date: 9/22/2015 10:07:25 AM
Overall Posts Rated:
16031603
I soon learned the strategies


Cool.

I see you still don't care about managing game shape


Um... Okay... xD

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
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From: Knecht

This Post:
00
260959.924 in reply to 260959.922
Date: 9/23/2015 3:01:51 AM
Overall Posts Rated:
16031603
361 users online and the server is slow as ....

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: ned

This Post:
22
260959.925 in reply to 260959.924
Date: 9/24/2015 5:59:30 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
what I've always liked in this game was the long term basis program, if you begin now something it will take a lot of time to be completed. Due to the fact that the economy in this game is really important, I see for at least the second time an external hand that changed what I decided some seasons ago. It could be also better for my personal team but this is something wrong for the whole game. If you want to add details in the game everything is ok and you can do it whenever you want but if you wanna change the value of a skill or the global economy you must inform the "users" with some advance. So what can we expect now? It's time to sell players or if we sell our players now we may have money to buy just one player in a couple of weeks?

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: Superheld

To: aber
This Post:
00
260959.926 in reply to 260959.911
Date: 9/25/2015 6:38:13 AM
Superhelden
III.3
Overall Posts Rated:
191191
Second Team:
TV Harheim
That U21 sounds like a pretty good idea! Long term change, but a good one.

Last edited by Superheld at 9/25/2015 6:40:16 AM

This Post:
33
260959.928 in reply to 260959.927
Date: 9/25/2015 11:03:23 AM
Overall Posts Rated:
14901490
Well, hate to beat a dead horse, but Marin pretty much admitted to fiddling with outside shooting ("very minor changes" he said) without telling anyone, until he himself came out and said so in the Q&A. So that was definitely not a season in advance.

There was that incident where daytraders had already bought dozens of draftees and then the new tax rules were implemented at the end of that same week without any notice. This is not about training or GE but it's the same principle.

Technically both SB and JR were not announced in advance either, but this just depends on how you take Marin's words. I don't take a "we may implement this" or "we're thinking about that" and similar as "letting us know" that it's guaranteed to happen. The change that Marin was clearly set on was the removal of blank lineups and ironically that didn't happen for a couple of seasons after he started fixing it.

Besides, given the previous few comments, I believe the point was that since it takes seasons to train a player, it would make sense to announce the changes before people have started training based on the old information. Unless training is also made drastically faster, as in that case the short notice wouldn't affect you that much.

Last edited by Lemonshine at 9/25/2015 11:19:20 AM

From: Siwy

This Post:
00
260959.931 in reply to 260959.930
Date: 9/26/2015 6:09:22 AM
Overall Posts Rated:
15061506


This season shooting 9/10 wins out over 16/8, when 9/10 at PG and 16/8 at SF> Also 9/10 is the teams best passer!! over 5 U21 games! ( he got 2 JR pops in 2 weeks early this season, before that he was 9/8)

16/8 SF- FGs 18/53 3s 2/15
9/10 PG- FGs 20/52 3s 2/13

But people wont utilize this or see it for what it is- JS IS EXPENSIVE AND INEFFECTIVE (but easy to train...)
Either users are too stupid or stubborn to ignore all reality of how a basketball game SHOULD simulate and play BBs funky unrealism wins the day game.


I have a theory. It's called "PG has a nice passing, so when he has a weak shooting position, and he's going to miss the throw, he will pass more often than shoot. SF doesn't have a nice passing, so in the weak shooting position and he's going to miss the throw, he will throw more often then pass..."

Have you tried SF with passing? Or you are just a LI cookie cutter with passing PG?

Last edited by Siwy at 9/26/2015 6:10:54 AM

Leniwy, stary, wyliniały kocur. Czasem jeszcze zerknie na polskie tłumaczenia.
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