BuzzerBeater Forums

Help - English > Ask Your Questions Here#3

Ask Your Questions Here#3 (thread closed)

Set priority
Show messages by
From: 655321

This Post:
11
322394.964 in reply to 322394.963
Date: 11/11/2025 4:35:31 AM
Clockwork Oranges
II.2
Overall Posts Rated:
1414
The game will still go through if you only dress three players. This can increase your chances of losing the game.
The team with the worst record gets the top pick, no matter what the team status is.

This Post:
00
322394.965 in reply to 322394.964
Date: 11/11/2025 6:02:21 AM
ValleyBoyz
II.3
Overall Posts Rated:
33
I've been around a long time, but I don't actually know whether a player that fouls a lot - can you change this?

I have a rookie who has bad defense and has been almost fouling out of every game he has 30+ mins in. Once his defense gets better, will this fix or is there no way to fix this?

Message deleted
This Post:
22
322394.967 in reply to 322394.965
Date: 11/11/2025 12:38:51 PM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
4141
I believe slightly was the word they used. Yes, you could lower the rate of fouls with defense, but only slighlty. Shotblocking for shooting fouls, and OD (and ID?) for non-shooting fouls. You can also use tactical avoidance by predicting the lineup of your opponent and put your rookie on a player you don't expect he will use much in offense.

Edit: (314816.1) look under Players

Last edited by LynxBK at 11/11/2025 12:42:11 PM

From: LynxBK
This Post:
00
322394.968 in reply to 322394.967
Date: 11/11/2025 3:58:21 PM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
4141
Does the Merchandise store affect the Team sales, Player Jersey Sales and sales from Homegrown & Locals or it only give you fixed amount of revenue in the Merchandise Store?

From: Azariah

This Post:
11
322394.969 in reply to 322394.968
Date: 11/11/2025 6:51:21 PM
Mos Eisley Imperials
II.3
Overall Posts Rated:
245245
Only the fixed revenue.

This Post:
00
322394.970 in reply to 322394.969
Date: 11/12/2025 1:24:29 AM
Hemet Hooligans
III.9
Overall Posts Rated:
5050
I don't like it when I'm working on a players build/training, and I start to get a large disparity between my player's Handling and Driving skills. I think if I train Handling it trains both equally. Is that correct? Is there way to remedy the imbalance? And if anyone can explain the finer details of the two, like which is better for guards and which is better for bigs? Thanks!

Last edited by MichTodd at 11/12/2025 1:25:51 AM

From: LynxBK

This Post:
00
322394.971 in reply to 322394.969
Date: 11/12/2025 2:58:26 AM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
4141
And I can imagine you will get the 17.5k from lvl 2 Merch store even if you are in Div.5 with 0 players in your roster. Is this how it works?

From: Azariah

This Post:
00
322394.972 in reply to 322394.971
Date: 11/12/2025 5:25:36 PM
Mos Eisley Imperials
II.3
Overall Posts Rated:
245245
Correct (but bear in mind you're also paying 10k per week in infrastructure upkeep to make that 17.5k so it's only really netting 7.5k)

From: LynxBK

This Post:
00
322394.973 in reply to 322394.972
Date: 11/12/2025 5:47:08 PM
Lynx Incubus
MKD BB Elita
Overall Posts Rated:
4141
yes I do, thank you. Wow, 7.5k/week is ~10% of the salary floor in D.IV and lower divisions. Imo Merch Store is a no brainer. You just get it. Like the dumbest infrastructure they introduced.
Edited to correct the divisions.

Last edited by LynxBK at 11/12/2025 5:51:25 PM

Advertisement