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Training Needs an Overhaul

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From: tough
This Post:
44
325503.11 in reply to 325503.10
Date: 10/15/2024 8:49:51 PM
Mountain Eagles
III.1
Overall Posts Rated:
763763
Second Team:
Ric Flair Drippers
I am open to changing training up, make it a point to earn training slots and ease the effectiveness of it. However one opportunity I see a lot with the training system and the buffs given to incentivize training is the value of a skill now.

When I'm speaking to value of a skill, I'm talking about the word colossal or legendary. Even those players above level legendary (20+) these skills are a dime a dozen now. You do a TL search for Outside Defense = 20+ and you will see 49 players.

Driving skill 20 or above is 135 players. 52 players for Jump shot.

If a skill is truly to be level colossal or legendary, there should be some sort of difficulty with earning that skill. The joy of getting the skill to legendary; the hard work and the glory of waking up that Friday morning to see your player get that skill pop should be celebrated. Right now the value of these skills are at its lowest point due to the decreasing manager pool. The player base will now be inflated further due to the Lebron effect aging players later. You will see 38+ age players play effortlessly in top tier leagues with the right staff in place; 40+ age players playing in 2nd and 3rd tier divisions regularly.

I agree we need to change the training, however we do need to revisit the value of skills and the difficulty doing so.


3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
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From: tough

This Post:
33
325503.14 in reply to 325503.12
Date: 10/15/2024 10:02:01 PM
Mountain Eagles
III.1
Overall Posts Rated:
763763
Second Team:
Ric Flair Drippers
I will disagree with some of the statement right there. You can get a 140+ TSP player around age 24 as long as you have the right facilities and the right training acumen. After that getting to 150/160 is rather simple. What I'm trying to convey is that it should be a great accomplishment for trainers to stick with a plan and reach a player to those extreme heights. The Lebron effect and any other training change to make training "easier" will just inflate the player market of this kind of build of players, limiting the overall impact of these players and damaging the integrity of the game.

I'm aware NT training is until their early 30s, I've trained numerous players and advise NT coaches on plans internally for the USA. Having hundreds of these players make the game stale. I'm not saying we shouldn't reward these trainers, they deserve their money and if not money, they deserve gathering the fruits of their labor building a strong, competitive top level team. My opinion is that training has gotten simpler with the training buffs and it should be a challenge to get players to 160+ level TSP.

Last edited by tough at 10/15/2024 10:02:24 PM

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
From: MrJ

To: js8
This Post:
00
325503.16 in reply to 325503.6
Date: 10/16/2024 9:05:18 AM
Swan River Serpents
II.3
Overall Posts Rated:
1919
Second Team:
Westopian Tigers
This comment isn't aimed to criticise your point, but all the suggestions and improvements I see people make to training (including the thread szewaa tagged), always lead to making training easier. We regularly see players of 155+TSP on the transfer list nowadays; we have had the training speed increased, youth trainers and gyms have been added, yet people still want to make training easier? I don't get it.

Winning titles is hard. Building balanced teams is hard. Why should the opposite of winning (ie: tanking to train) be any easier? Part of the challenge and enjoyment of training is making sure your trainees reach their weekly threshold of minutes despite sometimes playing out of position, sometimes defending tougher opponents and sometimes totally unbalancing your squad. For those managers who train three players single position, that also presents a challenge, but guess what.. there is a solution to making training easier! Train two players and reduce the chances of your trainees not getting their allocated minutes. It's a balance of risk vs reward.

If anything needs a major overhaul, it is the salary formula but that's a discussion for another thread. Fix that and we introduce new training options but until that's resolved, the obvious training choices will continue to be dominated by high IS guards and high SB bigs.


+1

Bring back the Fishbowl.
This Post:
11
325503.17 in reply to 325503.14
Date: 10/16/2024 5:57:59 PM
Súria Lakers
IV.15
Overall Posts Rated:
33433343
Second Team:
Súria Lakers II
I will disagree with some of the statement right there. You can get a 140+ TSP player around age 24 as long as you have the right facilities and the right training acumen.



18 years old to 24 years old equals more than a real year and a half. And all 140+ TSP players around age 24 are build the same. So that's not a valid point.

Building a team requires a lot of time and patience along with some money to sustain the team and it's coaches/infraestructures.


I do like how BB training system is. Not because I don't like other proposals (because I do), but because it is what it is. It is what BB told us to learn. It is our system.
I wouldn't be opposed to a change, because if we are completely honest, BB training as it is... It's a bit boring.

PKT desde la Temporada 4



Para ver la imagen en mayor tamaño:
(https://i.postimg.cc/mDhxMLDX/e3700169252f336ab3c187ad4773...)
This Post:
11
325503.18 in reply to 325503.17
Date: 10/17/2024 7:48:43 AM
Internazionale Torreense
II.2
Overall Posts Rated:
151151
Second Team:
Internazionale Sporting
In Portugal we achieved 150 TSP by end of 24, without going the typical route of 1v1, instead a lot of trainings were mixed in and we achieved the same results as the others, so as long as you have the right facilities indeed you can get a player to 140 TSP.

This Post:
00
325503.19 in reply to 325503.18
Date: 10/20/2024 11:04:15 AM
New York Chunks
II.2
Overall Posts Rated:
943943
What's the skill distribution of a typical player with 140-150+ TSP? For a guard is it DR and HA heavy with high JS (relative to JR and PA)? I bet it is.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
00
325503.20 in reply to 325503.19
Date: 10/20/2024 12:30:46 PM
Internazionale Torreense
II.2
Overall Posts Rated:
151151
Second Team:
Internazionale Sporting
JS
DR
HA
OD
IS

All these skills are indispensable to every position in the game, add ID as well for SF/PF/C, just search on the market what the goal is for high TSP players and you will understand their skill distribution

This Post:
22
325503.21 in reply to 325503.20
Date: 10/21/2024 9:22:07 AM
New York Chunks
II.2
Overall Posts Rated:
943943
How is DR indispensable?

DR is one of the most common skills in high TSP players probably because it's a two-player skill to train with one-on-one and seems to pop relatively fast. Great for a game that aims to have a bunch of Chris Paul-like PGs or Kobe Bryant-like SGs. I think that's part of the point I've been making, this isn't 2012 anymore, yet the training system is set up to tilt the most efficient training approaches towards developing very similar types of players. It's time to rethink this, in my opinion.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
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