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Bugs, bugs, bugs > Player is exhausted with about 32mins

Player is exhausted with about 32mins

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From: BB-Marin

This Post:
44
325710.14 in reply to 325710.13
Date: 2/6/2025 5:01:45 AM
TrenseRI
II.1
Overall Posts Rated:
36233623
Second Team:
ChiLeaders
What I can confirm is that there is no random factor with the exhaustion effect. I can't go into details of the mechanics of it, but bear in mind that the exhaustion feature was implemented exactly to combat the small roster teams, and, we believe, in that it has had a very positive effect.
On the other hand, just like with all the other changes in the GE, it's probably not perfect and can have unwanted and unexpected side-effects, especially in specific cases. Since the largest majority of teams only use "follow depth chart" substitution tactic, we generally test changes with it, rather than the other options. In this case, you might have some unexpected results due to that specific setting, but it's just a feeling at this point. If it happens more regularly we can test this out more (in case you decide to keep using "coach picks from depth chart").

From: MrJ

This Post:
00
325710.15 in reply to 325710.14
Date: 2/6/2025 5:13:09 AM
Swan River Serpents
III.2
Overall Posts Rated:
376376
Second Team:
Westopian Tigers
What I can confirm is that there is no random factor with the exhaustion effect. I can't go into details of the mechanics of it, but bear in mind that the exhaustion feature was implemented exactly to combat the small roster teams, and, we believe, in that it has had a very positive effect.
On the other hand, just like with all the other changes in the GE, it's probably not perfect and can have unwanted and unexpected side-effects, especially in specific cases. Since the largest majority of teams only use "follow depth chart" substitution tactic, we generally test changes with it, rather than the other options. In this case, you might have some unexpected results due to that specific setting, but it's just a feeling at this point. If it happens more regularly we can test this out more (in case you decide to keep using "coach picks from depth chart").


+1 Good to know. Thanks, BB-Marin.

Home Grown; for teams who like a challenge!
This Post:
00
325710.16 in reply to 325710.14
Date: 2/6/2025 9:29:16 AM
QQguest
I.1
Overall Posts Rated:
353353
Thanks for your response.

I'm not insisting on making a change.
We can think of it as the coach on the sidelines sometimes making mistakes (the manager's demands being too difficult), which leads to player exhaustion.
Personally, I would choose to adjust the lineup settings and find a more satisfactory solution.

This Post:
00
325710.18 in reply to 325710.14
Date: 9/11/2025 12:04:38 PM
QQguest
I.1
Overall Posts Rated:
353353
Recently I found that in last season's BBM Round of 64 (135000835), one of my players was once again exhausted.
/match/135000835/reportmatch.aspx?realtime=2339 (Zheng Ka Lun)

Unlike before, this time I'm sure I used Follow Depth Chart.

No injuries and no six fouls.
I'm pretty sure the lineup was like this back then.
https://i.ibb.co/JWV1TNBg/image.png

It looks like the game was close all the way, and that might be one of the reasons why it was hard to trigger.

I guess as long as you put one of the extra players from the 12-player roster into the PG and SF reserve positions, exhaustion probably won't happen.
But I think BB may need to test this out more and improve it, since some people using the 48+ tactic can't put the extra players into the reserve positions.

The following is the information for the PG and SF positions.
Starter:
Zheng Ka Lun (48388369)
Weekly salary: $ 226 020
DMI: 2707500
Age: 36
Stamina: 10

Ng Yat hung (48984264)
Weekly salary: $ 244 294
DMI: 5564800
Age: 34
Stamina: 9

Backup:
Lee Xiao Xuan (52578547)
Weekly salary: $ 38 781
DMI: 757000
Age: 25


Last edited by little Guest at 9/11/2025 12:06:23 PM