Thanks for your responses, Wagner.
As for the 1 v 2 league proposal...
I like the 1 league ladder we have used up until the present. And while it would be great to continue it, I see a couple of obvious problems with this.
This is a long discussion, to which I'm not sure I have enough time currently. But I'll give some reply for now.
This post of mine in fact wasn't 1 vs. 2
different league level-leagues proposal, not at all. I was referring to
2 same level groups within a same league tier. However, many problems/challenges can be considered similar in 2
different level leagues, so for the purpose of this post, I'll use those interchangeably.
No solution will ever be perfect, but I don't see too many problems with current setup to change it.
Firstly, the ladder will continue to grow (if history has shown us anything as more and more teams join the HGL) and we ensure every team who wants to play, can.
Secondly, and perhaps as a result of this, a larger ladder/league will require more games. This in turn will require a lot more PU tokens from players. Now, although some of you have large caches of PU tokens (still?), even those players will, if the league continues to grow, find it hard to keep up with that many tokens.
As you mentioned, we'll have to see how many teams would be interested in joining HGL, and how "participation rights" would be given to teams, if there would be limited amount of league positions available for given season. This has been discussed on also earlier, or at least I've given multiple solutions on how to possibly solve this. As a very short recap that might leave some earlier presented options out, we could for instance have "a play-in league or play-in playoffs for participation right to next HGL season" during the current HGL Regular Season or Playoffs. This, of course, only would work until certain extent, if teams wouldn't be stepping out of HGL voluntarily (as has been the case so far, as many teams have left HGL and replacing teams have filled the 16 teams roster - this might or might not be the case also in the future).
As for the number of games per team if team amount is increased, this is a clear problem/challenge.
That's also a reason why it might be preferable to keep this number of teams at a certain maximum level, and have a short play-in series/playoff instead (for participation rights to next season) if many new teams would apply for position in HGL.
On the other hand, we'd have to deal with decisions such as should any of the current HGL teams be forced to enter such play-in series, with a risk of losing their place in HGL should they not play well enough in it - as you know, initially I haven't been a fan of that idea (and I'd prefer to secure a place for teams that want to keep on playing if they keep on following the HGL rules and protocols).
However, while problems of growth are positive problems, I also wish to remind that there is no obligation for HGL to grow/accept new teams more than it sees optimal (in terms of main league, I'm not referring to possible play-in type of league/playoff series), and if decision on significant growth is being made, all aspects (including possibly expanding teams allowed to Playoffs, etc.) need to be considered prior to that.
For both of the reasons stated above, perhaps we all need to start discussing and considering a change to the league/ladder so that:
1. We include as many teams as possible in the HGL; and
2. We ensure that the number of games per season don't out-pace the number of PU tokens teams colelct in the same period of time.
Just some thoughts...
Maximum amount of teams in HGL within current setup is debatable, but I guess it's somewhere between 16-18(-20?) teams(?).
Token usage is one thing to consider, but as long as we don't expand beyond those numbers, it could be possible to adapt requirement if given team is low on tokens.