BuzzerBeater Forums

BB Global (English) > 2022 BuzzerBeater Knowledge Base

2022 BuzzerBeater Knowledge Base

Set priority
Show messages by
From: 0verW1ng

To: Apex
This Post:
33
314816.40 in reply to 314816.39
Date: 6/10/2022 4:26:00 AM
BC "EDI"
LBBL
Overall Posts Rated:
287287
Second Team:
Actually a great training facility
For non english speakers:

Tenure basicaly means how stable or how long unchanged your roster is.

I had to google too. Thanks for the interesting update tho

This Post:
00
314816.42 in reply to 314816.41
Date: 11/26/2022 4:40:44 AM
BC "EDI"
LBBL
Overall Posts Rated:
287287
Second Team:
Actually a great training facility
This means theoretically, you can drop up to 5 skills?

If player has 28 OD, he drops 10% once, thats 2.8, he drops 10% twice, thats 2.52 more.

This would be a 28 ----> 23 drop.

Correct?

From: sleet

To: Apex
This Post:
00
314816.44 in reply to 314816.1
Date: 12/3/2022 10:19:45 PM
Village Idiots
II.1
Overall Posts Rated:
7070
Second Team:
Tranquility Base
BB-Justin in Discord:
"There's also a maximum advantage an offensive player can have over a defender."

Spoken in the context of a Private League match with a 20 JS player paired against a 1 OD player. We were speculating why the 20 JS player didn't have a much better game, given the easy matchup.

This Post:
00
314816.45 in reply to 314816.41
Date: 1/24/2023 6:05:52 PM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
13931393
Shouldn't this be a sticky post?

From: sleet

To: Apex
This Post:
33
314816.47 in reply to 314816.1
Date: 2/2/2023 2:39:38 PM
Village Idiots
II.1
Overall Posts Rated:
7070
Second Team:
Tranquility Base
another comment from BB-Justin in discord:

The doc level at the time of the injury does impact the initial injury (higher level means more of a chance it is only for the game).

The actual length of an injury is not determined at the beginning (only the estimated length). Recovery/treatment happens every daily update (using your current staff/infrastructure of that day).

From: sleet

This Post:
44
314816.48 in reply to 314816.47
Date: 2/2/2023 3:04:56 PM
Village Idiots
II.1
Overall Posts Rated:
7070
Second Team:
Tranquility Base
he is blessing us with wisdom today... here's one about how the Box-and-one defenses decide how to match the main defender up against the opposing "scorer":

Outside scorer is defined by a formula with JS/JR/DR as variables. Inside scorer is JS & IS.

From: Nachtmahr

This Post:
77
314816.50 in reply to 314816.44
Date: 2/5/2023 6:35:06 AM
white snake
II.1
Overall Posts Rated:
72467246
Second Team:
Black Forest Boars
BB-Justin in Discord:
"There's also a maximum advantage an offensive player can have over a defender."

Spoken in the context of a Private League match with a 20 JS player paired against a 1 OD player. We were speculating why the 20 JS player didn't have a much better game, given the easy matchup.

This is very long known (for us long time managers). One of the first BBs gave the info, that after a difference of 3 skills pts, the advantage is not that big anymore. If there was no adjustment, I expect it to still be around that point.

So JS 20 against OD 17 would be the breaking point. If you OD is lower, it makes almost no difference.
The other way is, if you want compete against teams with OD 17, you would need at least JS 14 to overcome the "wall" and everything higher than 14 is taking away the advantage of OD 17.

Advertisement