Thanks, and I agree that point isn't to make training easier, but to shift the training approach so that we don't end up with a TL filled with HN-DR freaks and PGs with not-great PA. I think we see this in the TL due to the training options we're given. We also see that higher division teams in larger countries struggle to develop home-grown players (even just developing one starting-level talent is a major challenge). I'm just looking for a means to create a more diverse player pool, and that would add to the possible strategy routes managers can take and improve the experience, in my opinion.
Right now, if someone drafts a rookie with awesome potential, average height (for this game), and balanced skills, so this player has to be training at PG or C to keep developing well-rounded skills? I always thought that moving a player out so far away from his best position to train him was kind of ridiculous when so many skills can be applied to three, or even four positions. Do we think Patrick Mahomes' HOF skills weren't developing as a rookie QB on the Chiefs during his first season as pro watching from the bench? Of course not. There should be a means for young players to improve without taking big in-game minutes, even if big strides in skill development still come from in-game action.
Honestly, this is the one big issue that every so often gets me to think about retiring from this game. I love so much about the game, but every time I go shopping for roster improvements on the TL, I just lose a little more interest when I see the same skill sets overemphasized in the available players over and over again as a result of the training methodology. I just re-upped my Supporter again, so I guess I'm not going away just yet. But maybe we can finally get the one major thing that has never ever been tinkered with to be open for improvement.
Last edited by chihorn at 10/14/2024 9:47:07 PM
Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!