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Bugs, bugs, bugs > Player is exhausted with about 32mins

Player is exhausted with about 32mins

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This Post:
11
325710.7 in reply to 325710.6
Date: 12/22/2024 12:24:35 AM
Swan River Serpents
III.2
Overall Posts Rated:
8787
Second Team:
Westopian Tigers
The following is my lineup.
(https://imgur.com/CpiPP6r)

With this lineup and coach picks from the depth chart, is it normal for player exhaustion to occur?
I think what I want to ask is: when using such a lineup (two backup positions using the same player) and the coach picks from the depth chart, was it originally intended in the design to allow the possibility of player exhaustion?


That seems to be a question for a GM.

Bring back the Fishbowl!
This Post:
11
325710.10 in reply to 325710.9
Date: 12/22/2024 6:43:31 AM
QQguest
I.1
Overall Posts Rated:
297297
Is it that your player has low stamina?
NO, it is strong (8), and the other starter's is prominent (10)

Since you let the engine control your sub pattern, and your sub player is absolute trash compare to the starters, the engine was "forced" to play Yiping too many minutes.
At least I didn't make players with a weekly salary of 200-300 the backup players. (Just joking!)

Last edited by little Guest at 12/22/2024 6:44:25 AM

This Post:
00
325710.11 in reply to 325710.1
Date: 1/30/2025 9:15:44 AM
QQguest
I.1
Overall Posts Rated:
297297
In yesterday's BBM game (133642358), one of my players was once again exhausted.
https://i.imgur.com/L9KNgey.png (Zheng Ka Lun)
No injuries and no six fouls.
The following is my lineup.
https://i.imgur.com/oNW1G0W.png

Unlike the previous game, there were still three extra players on the 12-man roster.
Of course, there is a significant salary gap between starters and backups.

I still want to ask BB the same question: With this lineup and coach selections from the depth chart, is it normal for player exhaustion to occur?

The following is the information for the PG and SG positions.
Starter:
Zheng Ka Lun (48388369)
Weekly salary: $ 260 459
DMI: 3640000
Age: 35
Game Shape: strong

Zhang Jing Bo (48079995)
Weekly salary: $ 58 586
DMI: 927200
Age: 36
Game Shape: proficient

Backup:
Lee Xiao Xuan (52578547)
Weekly salary: $ 36 977
DMI: 404100
Age: 24
Game Shape: strong

By the way, their stamina are good.

This Post:
11
325710.12 in reply to 325710.11
Date: 1/30/2025 9:44:05 PM
Mos Eisley Imperials
II.3
Overall Posts Rated:
158158
He had 33 minutes out of 37 possible at the point where he got tagged with exhaustion, so he clearly wasn't being substituted enough earlier in the game.

Given that Xuan was backing up both Lun and Bo, I'm not really surprised that the coach put Xuan in for Bo first, since the salary and DMI eyeball suggests to me that Xuan is much less of a drop-off in skill from Bo.

Personally, I don't use coach picks so I can't speak from experience on how much that influences the substitution decision. But it seems reasonable to me that the coach would favor Lun over Xuan unless Lun's stamina was very depleted, given the difference in skill between the two players, especially if Xuan is already worn down from substituting for Bo before he switched to PG.

From: BB-Marin

This Post:
44
325710.14 in reply to 325710.13
Date: 2/6/2025 5:01:45 AM
TrenseRI
II.1
Overall Posts Rated:
36063606
Second Team:
ChiLeaders
What I can confirm is that there is no random factor with the exhaustion effect. I can't go into details of the mechanics of it, but bear in mind that the exhaustion feature was implemented exactly to combat the small roster teams, and, we believe, in that it has had a very positive effect.
On the other hand, just like with all the other changes in the GE, it's probably not perfect and can have unwanted and unexpected side-effects, especially in specific cases. Since the largest majority of teams only use "follow depth chart" substitution tactic, we generally test changes with it, rather than the other options. In this case, you might have some unexpected results due to that specific setting, but it's just a feeling at this point. If it happens more regularly we can test this out more (in case you decide to keep using "coach picks from depth chart").

From: MrJ

This Post:
00
325710.15 in reply to 325710.14
Date: 2/6/2025 5:13:09 AM
Swan River Serpents
III.2
Overall Posts Rated:
8787
Second Team:
Westopian Tigers
What I can confirm is that there is no random factor with the exhaustion effect. I can't go into details of the mechanics of it, but bear in mind that the exhaustion feature was implemented exactly to combat the small roster teams, and, we believe, in that it has had a very positive effect.
On the other hand, just like with all the other changes in the GE, it's probably not perfect and can have unwanted and unexpected side-effects, especially in specific cases. Since the largest majority of teams only use "follow depth chart" substitution tactic, we generally test changes with it, rather than the other options. In this case, you might have some unexpected results due to that specific setting, but it's just a feeling at this point. If it happens more regularly we can test this out more (in case you decide to keep using "coach picks from depth chart").


+1 Good to know. Thanks, BB-Marin.

Bring back the Fishbowl!
This Post:
00
325710.16 in reply to 325710.14
Date: 2/6/2025 9:29:16 AM
QQguest
I.1
Overall Posts Rated:
297297
Thanks for your response.

I'm not insisting on making a change.
We can think of it as the coach on the sidelines sometimes making mistakes (the manager's demands being too difficult), which leads to player exhaustion.
Personally, I would choose to adjust the lineup settings and find a more satisfactory solution.