BuzzerBeater Forums

USA - IV.9 > Season 65

Season 65

Set priority
Show messages by
From: LDR
This Post:
22
324199.1
Date: 6/14/2024 11:45:41 PM
Sandersville Preyers
IV.9
Overall Posts Rated:
139139
Second Team:
Faulknersburg Friars
Greetings and good luck to all in D IV.9. I was just relegated after two brief seasons in D III; Depending on income, I am going to try to keep a core section of my team together, but we will see how it goes with the fans. That I can see, I have not played against anyone in the league--I've been at Buzzer Beater since Season 7--Looking forward to the new Season.

From: Rebs

To: LDR
This Post:
00
324199.2 in reply to 324199.1
Date: 6/16/2024 7:52:41 AM
Hendersonville Rebels
III.12
Overall Posts Rated:
2323
Nice to have you. This is my 2nd season in this league and it's been a fun and competitive league. It's nice to have someone with your experience. This is my 2nd time playing, and I've had the Rebels since season 58. Looking forward to some good games. Opening night was fun for us, the Woodard St Warriors played us tough as nails and it was only in the 4th quarter that we were able to separate.

From: LDR

To: Rebs
This Post:
11
324199.3 in reply to 324199.2
Date: 6/16/2024 6:52:15 PM
Sandersville Preyers
IV.9
Overall Posts Rated:
139139
Second Team:
Faulknersburg Friars
Nice to have you. This is my 2nd season in this league and it's been a fun and competitive league. It's nice to have someone with your experience. This is my 2nd time playing, and I've had the Rebels since season 58. Looking forward to some good games. Opening night was fun for us, the Woodard St Warriors played us tough as nails and it was only in the 4th quarter that we were able to separate.


Thanks. I have really enjoyed this game and it keeps getting better. My only "complaint" is the way the training is set up, but it makes for some interesting approaches and flexibility in designing teams and players.

Your team keeps shooting like you did against the Warriors and there are a bunch of us in trouble this season! 60+% behind the arc on 11 attempts while playing LI? That is pretty impressive. I'm glad you are in the other conference

From: Rebs

To: LDR
This Post:
11
324199.4 in reply to 324199.3
Date: 6/16/2024 11:49:12 PM
Hendersonville Rebels
III.12
Overall Posts Rated:
2323
I agree, it is a fun game, and it does keep getting better. It also nice to have someone communicate, makes it more fun. And I really like my team this season, but trust me, I have holes, it will be interesting to see it play out. I also agree the training is odd, and hard. I wish that was a bit more straightforward and easy to understand. My biggest complaint though is the finances, it is hard as hell to go keep my fickle fans coming back and I dont think it should be quite so hard, but if it wasnt I might be disappointed with that lol, so who knows. Either way its fun to try and navigate all these things and build a team that is competitive and fun to watch. For me I have to care about the players for this to be fun, and I have managed that. Im looking forward to meeting your team on the court, you have a lot of history in your organization.

From: LDR

To: Rebs
This Post:
00
324199.5 in reply to 324199.4
Date: 6/17/2024 7:49:44 PM
Sandersville Preyers
IV.9
Overall Posts Rated:
139139
Second Team:
Faulknersburg Friars
I just came from a DIII league that had a pretty active Forum. I didn't participate as much as some of the others, but I agree that it makes for a much better season. I know a lot of those managers had been in the same league for a while. That makes it easier.

I just read an older post in the Utopia forum about Home Grown Teams. That has always interested me, but I have never maintained the patience and stuck with it. Training is one of the issues. I know several managers got together and pretty much reverse engineered the training so that they could get the max efficiency. I've done that with some of my better players, but It really cuts against the grain for me. It is tough to watch only a few players get training, when realistically that would never happen. Team training, however, is so brutally slow that it is tough to compete without narrowing significantly the scope of your training. It seems some of the HGT managers had, at some time, tried to broaden the scope of the training for their teams with mixed results. I wonder how the original creators of BBB envisioned training. What was the time table they were working with before the training got reverse engineered? How has that shift affected competition? Is anyone training more than two positions at a time?

From: Rebs

To: LDR
This Post:
00
324199.6 in reply to 324199.5
Date: 6/17/2024 11:57:23 PM
Hendersonville Rebels
III.12
Overall Posts Rated:
2323
For a while, the last time I played a couple years ago, I used the buzzermanger training tool, but I didnt think it was much better than my own intuition. I wonder if there is a more up to date tool, to use for training. I have a habit of wanting to train my players to be good at everything instead of great at a couple things. I spent a ton of money the last couple seasons training up some of my American born draftees, with mixed results. I dumped the level 5 trainer this year and am spending money elsewhere. I never train more than 2 positions except for team training, which i generally dont do a lot of. Do you know any good training resources?

From: LDR

To: Rebs
This Post:
00
324199.7 in reply to 324199.6
Date: 6/18/2024 1:07:27 AM
Sandersville Preyers
IV.9
Overall Posts Rated:
139139
Second Team:
Faulknersburg Friars
The guys over at Discord seem to have the best ideas I have seen on training. I thought I read in one of the forums quite a while back an FAQ with a lot of good training tips too. I generally go my own way with training--and it shows. I've gone back and forth between building a HGT and simply upgrading from the player market. All of the advice I have ever gotten from good managers here has been to stay away from team training and never go wider than 2 positions. If you have a player you are training for U21, the coaches for the respective U21 teams also have a lot of experience and great advice on training.

Last edited by LDR at 6/18/2024 6:46:15 AM

From: Rebs

To: LDR
This Post:
00
324199.8 in reply to 324199.7
Date: 6/18/2024 11:31:00 AM
Hendersonville Rebels
III.12
Overall Posts Rated:
2323
I've never had a player make a national team. Someday....I am not on discord but that's about to change. Good luck tonight!

From: LDR
This Post:
00
324199.9 in reply to 324199.8
Date: 6/26/2024 10:02:50 PM
Sandersville Preyers
IV.9
Overall Posts Rated:
139139
Second Team:
Faulknersburg Friars
Training and the Elastic Effect:

Does anyone know how long the Elastic benefit remains in place: If, for example, I train 1v1 until my guard reaches the desired level for Handling and Driving, how long will he reap then benefit of any elastic effect. If he doesn't train for one week is elastic effect gone, or does it dissipate at some known percentage week by week?

Not the answer I was looking for, but useful, if not too dated from Alonso in one of the other Forums on the Elastic Effect:

(https://www.buzzerbeater.com/community/forum/read.aspx?thr...)

Last edited by LDR at 6/26/2024 11:47:35 PM

From: kokka

To: LDR
This Post:
00
324199.10 in reply to 324199.9
Date: 6/28/2024 9:58:01 AM
Tachenko
IV.9
Overall Posts Rated:
5757
My understanding is that they increase the sublevel of an ability that is not the one that you are training. This will result in pops similar to what you observe with the ability trained, but obviously, it will take longer. So, to answer your question, I do not think you will lose it. Obviously, with age, all players lose sublevels and levels, but this is not specific to the elastic effect.

From: LDR

This Post:
00
324199.11 in reply to 324199.10
Date: 6/30/2024 9:01:06 PM
Sandersville Preyers
IV.9
Overall Posts Rated:
139139
Second Team:
Faulknersburg Friars
My understanding is that they increase the sublevel of an ability that is not the one that you are training. This will result in pops similar to what you observe with the ability trained, but obviously, it will take longer. So, to answer your question, I do not think you will lose it. Obviously, with age, all players lose sublevels and levels, but this is not specific to the elastic effect.


That is different from other explanations I have seen. So, if I train 1v1 G, for example, the OD sub level is increasing. When I switch to training OD, that skill will train faster because the sub level has been increasing while training 1v1. That explains why the related skill trains faster, something I have not understood before, if I understand correctly.